Made a small Blender animation tool because manually offsetting keyframes across many objects was painful xd
IIF - Multi Object Keying & Sequencer
Linear/Radial/Wave key offsets + multi-object keying tools 👀
Gumroad: https://t.co/p6RAp2iciF
#blender#b3d#motiondesign
Thats awesome!
A developer used Al-powered 4D Gaussian Splatting to convert flat video footage into dynamic 3D spatial scenes.
The system reconstructs different camera angles and depth information from ordinary footage, making it possible to navigate scenes in three dimensions.
We're moving from recording video to digitally recreating reality itself.
I can't stop staring at this 😭🔥
@Cartesian_C broke down the mimic effect — procedural curves that move, twist, and displace in real time. No simulation. Just nodes.
The fact that this comes with a full tutorial breakdown makes it even better 🙌
Save this Geometry Nodes workflows 👇
#Blender3D #B3D #GeometryNodes #ProceduralArt #BlenderTutorial #CurveAnimation #BlenderTips
Check out this stunning Blender hand rig by Chris Jones. The way the tendons, helper bones, and smoothing work together is seriously impressive. 🔥
If you’re into character rigging, this one is worth a close look.
#Blender#Blender3D#B3D#Rigging#CharacterRigging#Animation
【note更新しました📢】
本日は「Blenderチュートリアル動画まとめ」から
『実はめちゃくちゃ簡単!本物にしか見えない水マテリアル』
(原題:Hyper Realistic Water is this EASY in 3D Graphics)
をご紹介します👀
紹介記事:https://t.co/AjKcaqJzvm
著者:CG Geek様(@CGGeeks)
動画:https://t.co/lQZ50nmOQj
noteでは過去にXの方でご紹介した記事に加筆・修正を行いながら、より「読みやすい・探しやすい」形に���えて公開しています。
他の過去記事も順次公開予定!気に入っていただけたら、フォローしてもらえるとうれしいです🤗