We have 2 papers at #siggraphasia that together make up #mitsuba2, RGL's new fully differentiable, vectorized, spectral, and polarized renderer. The first (w/@merlin_ND, Delio Vicini, @tizianzeltner) explains the system, which looks a lot like a compiler: https://t.co/E0vHxiQiaC
Do you guys know pointfuse ? For large scale point clouds it’s able to split by size the output meshing, enabling LOD for real time experiences, quite interesting https://t.co/fxPZjRvKJx
Hello #WebXR! Excited to share with you all a demo @feiss & I have been working on to celebrate the release of the WebXR v1.0 API and introduce newcomers to some basic interactions and environments in VR.
https://t.co/690dl4pzSF
#threejs#ecsy#gltf#basis#draco and a lot of❤️
The appleseed development team is proud to announce the release of appleseed 2.1.0-beta with tons of new features and improvements. Announcement, downloads and release notes: https://t.co/FhA87DhJle #opensource#vfx#cgi#b3d