A lot of shit we are dealing with in the modern computer systems is an adversarial complexity that serves no purpose except making things harder for the benefit of the system's owners. The main problem is that lot of people believe this complexity is necessary.
As much as I’d like to see this work, the entry cost and complexity for the target user base is too high.
A typical user who wants Omarchy for its look/feel, agent first and easy plugins is going to be put off by nft, eth, reputation markets, sponsorship and the negative reaction to comets.
Stress testing some local model agents.
A complicated architectural and coding challenge: https://t.co/9BkYaI2LZR and Herdr using Qwen 3.6 and 3.8 on an Arc B70 and a 4060.
This should give me enough data to optimize agent workflows.
@MichaelGannotti@grok My current workflow is similar. Artifacts produced by upstream agents are reviewed by @grok and then iterated on locally. So far so good, with some interesting discrepancies caught.
I would be inclined to agree, but my benchmarks disagree objectively. Even if they are defined as “micro”, they run 1 million element tests using maximum optimization settings while still being “safe” rust.
So, for loops, index,test, modify rust is much slower. unfortunately i can’t envision any software that doesn’t use that pattern. and i still think in most cases it’s acceptable.
@anItalianFox@nomad421 It’s always possible to increase performance by selectively disabling rust safety. As you state however you can always find a way with more code, structure and development time. In some cases the trade off in time and resource cost is not worth it.
@nomad421 You did say “not slower than C” as a generalization. I calling attention to fact that as an argument, it falls flat. Of course, i am also optimizing ffts and using no code wrapped in unsafe unless i have to call out for ffi.
so, as I stated its fine in the general case.
potongan billet baju menjadi perhiasan kecil.
Billet cut offs turned into small pieces of jewelry. a good way to test etching and practice detail work.
#handmade