One of the greatest things about WoW Forever is that you can waste 4 HOURS doing absolutely NOTHING and somehow have the best gaming session of your life.
Last night I logged in with one goal: gain two levels.
Instead, I spent 45 minutes fishing, got distracted by a mining node, followed a random player into a cave, helped him finish a quest I didn’t even have, got lost trying to find my way out, and somehow ended up on the other side of the zone killing mobs for a green item worth 40 silver.
Four hours later, I had gained half a level, made almost no gold, and accomplished absolutely nothing I originally planned.
And I genuinely had more fun than I have in YEARS playing an MMO.
That’s something modern gaming has almost completely lost.
Not everything needs to be optimized. Not every hour needs to be productive. Sometimes getting completely sidetracked IS the adventure.
WoW Forever is at its absolute best when you forget what you logged in to do.
In 2006 a high school English teacher asked students to write a famous author and ask for advice. Kurt Vonnegut (1922 – 2007) was the only one to respond - and his response is magnificent:
“Dear Xavier High School, and Ms. Lockwood, and Messrs Perin, McFeely, Batten, Maurer and Congiusta:
I thank you for your friendly letters. You sure know how to cheer up a really old geezer (84) in his sunset years. I don’t make public appearances any more because I now resemble nothing so much as an iguana.
What I had to say to you, moreover, would not take long, to wit: Practice any art, music, singing, dancing, acting, drawing, painting, sculpting, poetry, fiction, essays, reportage, no matter how well or badly, not to get money and fame, but to experience becoming, to find out what’s inside you, to make your soul grow.
Seriously! I mean starting right now, do art and do it for the rest of your lives. Draw a funny or nice picture of Ms. Lockwood, and give it to her. Dance home after school, and sing in the shower and on and on. Make a face in your mashed potatoes. Pretend you’re Count Dracula.
Here’s an assignment for tonight, and I hope Ms. Lockwood will flunk you if you don’t do it: Write a six line poem, about anything, but rhymed. No fair tennis without a net. Make it as good as you possibly can. But don’t tell anybody what you’re doing. Don’t show it or recite it to anybody, not even your girlfriend or parents or whatever, or Ms. Lockwood. OK?
Tear it up into teeny-weeny pieces, and discard them into widely separated trash receptacals. You will find that you have already been gloriously rewarded for your poem. You have experienced becoming, learned a lot more about what’s inside you, and you have made your soul grow.
God bless you all!"
Kurt Vonnegut
Comments I’ve seen brought about by the Edmund Fitzgerald
- Lakes don’t get 20’ waves
- How tf would you fit a 1,000’ boat on a lake
The coastal elites will never understand the scale of the Great Lakes
The PvP server layer manipulation tech is wild.
Turns out all you've gotta do to stream-snipe someone is just message players on their layer and you'll phase into them.
As I said in my video before launch. I really don't understand what the point of the PvP servers when layering undermines the initial premise.
I'd rather WoW just have dedicated PvP zones with incentives and/or PvP objectives in PvE zones.
@QuestTheLine Kinda dumb to disincentivise dungeons so that they don't "empty out the world" then go and manually "empty out the world". I am not part of the increase dungeon xp crowd either. Just feels like you don't know what game you are trying to make.
@QuestTheLine I’m enjoying playing but I honestly miss servers. Having a real community was incredible. This layering and artificial population adjustments is just not right.
I’m really enjoying Forever, but quest drops make leveling with friends feel punishing. In an MMO, playing with friends should feel rewarding, not like you’re slowing each other down.
wow forever doesnt need shared mob tags but it needs shared quests drops within your party
the drop rate for the majority of collect quests in wow forever is already abysmal as is. i spent an hour looking for 15 centaur ears yesterday. Which is totally fine, lets grind. But it discourages group play by requiring double the amount of time spent on the same quests. we need shared quest drops within the party.
Padme’s medical droid: She just lost the will to live.
Me (there for some reason): Wait, what? That’s not a thing.
Droid: Good catch—You’re right, my first diagnosis of “lost her will to live” was incorrect. She actually had a massive cerebral hemorrhage.
Congratulations everyone, you made HISTORY!
WoW: Forever has achieved:
🔹The biggest launch in WoW history by peak concurrent players
🔹The highest number of returning players in WoW history
This is all because of you, the players. From all of us, THANK YOU!
Man, i hope Blizzard tweaks the layering in WoW Forever, because most areas are dead. Beta was busy and a lot of fun because of it. Hoping to start seeing more players in the world. @Warcraft