@CWO_Games Lots of people share there games without their graphics finished to show off mechanics and early decision making. If it scared someone away, they probably had minimal idea of what the development process looked like
So yes please share
Regardless, whoever gets the first dibs on Bigmode, I predict it being a big step in the indie scene. And I'm just excited to see who and what it is.
#IndieGameDev#indiedev
@BIGMODEgames Is honestly really exciting, Indie has been flourishing these last couple years and I'd love to see it grow BEEG with big mode. I applied for it today, you never know. They'll want to put their best foot forward, and Im not certain that's Wizard Tower.
#indiedev It’s the weekend! 🎉
Will you be spending the weekend working on your game? If so, what will you being working on?
I like using the weekend to work on a different part of my game or learn about something new that can help me with the game. #gamedev#indiegame
The Yakuza series is real important to me, carried me and my partner out of some hard times and now they're our comfort games. The recent Ryu Ga Gotoku teasers have us both in full hype tears. If you come across my tweet, I wanna know if anyone else has the same emotion? #Yakuza
@devsanddorks We went through a brutal loop for awhile where we would make a ton of progress in one night, and then not backup/save enough or unity would crash and we'd be back to wherever we started that session. Kills motivation wouldn't recommend lol
Wizards Weekly is your go to shopping catalog for all things magic and fantastical. Cursed artifact? You know it. New Wand? Absolutely. Interview with a mad God wizard? Of course!
#indieart#indiegame#Magic#indiedev
Where have we been? /Planning/ and also organizing. Thankfully I have some art to share between all the business stuff. A ritual book of dark magics, made by @GuidingKey_ that little evil cat boy. More soon!
#digitalart#gamedev#indieartist#indiegame