Finally done with this scene! Really appreciate all the feedback I got. I will post the progress GIF in a while, always satisfying to see that one! :D
@UnrealEngine#unrealengine#UE5#blender3d
Was testing Gaea to Unreal Engine workflow with a landscape I created. I lost track and made a quick cinematic shot using some marketplace assets.
Quick Tip: Add the Halo theme ๐ถ to make anything feel more epic!๐
#UE5#GAEA#cinematic
Created a 10-second cinematic short using Paragon Assets in @UnrealEngine to get more used to the sequencer. This was inspired by Welcome to Noxus (LoL Cinematic). I was responsible for everything from scene assembly to color grading!
#UnrealEngine5#cinematic#paragon#ue5
Finally got around to publishing my first product in Arstation. It's an extremely versatile zipper tape material with 12 variations of zippers and any color can be used on the teeth and fabric separately.
https://t.co/QuUon9jalP
#substancedesigner#sbsar#substancematerial
I have been learning automotive rendering and animation for a few days. Get ready for some juicy car stills and animation renders. These were the first set of renders that I thought were decent.
#b3d#c4d#octane#octanerender
One of my very first unreal environments vs my most recent one. To get a little philosophical, it's always you vs you :D
Looks like I didn't even give af about inverted normals back then!๐
โก๏ธโก๏ธ๐จ Twitter collective, help me retweet the hell out of this teaser so everyone knows about the Blender-to-Resolve FREEMIUM course that is coming the 6th of September!
That will be the day when the Pro color grading workflow for #b3d artists will become available to all!
Itโs FINALLY here!!
โค๏ธย GLOBALSKIN โค๏ธ
Our all-in-one solution for realistic characters in Blender. Get hyper-realistic results in just one-click, adapted to the UVs of Daz3D G9 & G8, MetaHuman, HumanGenerator, and CC4.
Info + Tutorials + a BIG surprise ๐งต๐
Finally done with this scene! Really appreciate all the feedback I got. I will post the progress GIF in a while, always satisfying to see that one! :D
@UnrealEngine#unrealengine#UE5#blender3d
@HomAvfx@UnrealEngine Thanks. I made it so there will be variations in speeds of the vehicle, but yeah now that you mention it, I think the truck can use a little bit of speed.