Introducing Gizmo - the open source 3D environment for agents building assets and scenes
Model, animate, simulate, and export (glb, usdz, stl)
Drop into any agent with 2 commands π§΅π
@ericweinstein I think you should expand on the reasoning that leads you to dismiss convergent evolution.
The contrary: βChairs were independently developed all over the worldβ is quite compelling at face value.
I have never seen a rigorous approach from either side of this conversation
soon you will be able to have helpful assistants that talk to you, answer questions, and give advice. later you can have something that goes off and does tasks for you. eventually you can have something that goes off and discovers new knowledge for you.
Added simple evals to gizmo. Should help agents better recognize their mistakes. Planning to add more over time - drop an issue if you have ideas
thanks @AdamHoltererer for the suggestion
Gizmo 0.3.4 is live!
Agents can now evaluate scenes directly with gizmo eval, producing structured checks for loadability, inventory, bounds, placement, intersections, and possible z-fighting.
Useful for long running, iterative tasks.