In this tutorial, I show how to make multiple types of car paint using Unreal's Substrate. We start with the most basic type and work up to a much more advanced version.
https://t.co/fgvdVFWzFq
A blink is more than just closing the eyelids! 👀
The muscles around the eyes work together to make a blink feel natural. If you only animate the eyelids, it can feel stiff and disconnected.
Let the whole face work together.👁️
#3danimation#animationstudent#animationvideo
AI coding agents can build quickly, but unstructured workflows can create fragile software.
In this handbook, Qudrat shows you how to build a software factory with Claude Code.
You'll create specialized agents, an orchestrator, hooks, and review workflows for safer production development.
https://t.co/EBUiXWbon6
The Witcher 3 Remastered is out now, and it's a tremendously impressive effort that makes an 11-year-old RPG feel almost brand new again.
It's got a 94 on Metacritic so far: https://t.co/fiKcynPZuy
I'm starting a new vlog channel on YouTube. Will be much more raw videos. (By the way this video was fully edited by AI) I just filmed on my sony, plugged it in, and my AI workflow takes it from there. https://t.co/s2zbqeR9Rt
Dots are here!
A new way to use AI that works 24/7 for you; get more of your time and attention back to work at a higher level.
https://t.co/Kp4fPSGUTT
New Open-Source AI Animator: Text-to-Animation for Humans, Animals, Creatures, Robots & More
UniMate generates motion from text prompts for rigged 3D characters. Describe an action and turn it into animation.
Highlights:
• One model, different skeletons—no separate retraining for each rig.
• Generate transitions between existing keyframes.
• Edit motion with text while keeping selected joints unchanged.
• Extend animations with a sequence of prompts.
• Export animated meshes as FBX and GLB.
• MIT-licensed code + downloadable preview weights.
https://t.co/iy9zRxWfep