I built an interactive gravitational wave visualizer — every event is real, detected by @LIGO / @ego_virgo / KAGRA.
Watch black holes merge in 3D, hear the chirp, explore 90+ events in a universe map.
Open source, built with Three.js + WebGL.
Try it: https://t.co/na9ZqYVyyN
#buildinpublic #threejs #physics #webgl #gravitationalwaves
Telecom in Europe has a bad security posture - but it's easily fixable.
We've analyzed over 50,000 assets from Telecom companies and came to concerning conclusions:
- 17% of connections use invalid or outdated SSL certificates;
- 47% of web servers expose their version number, easing criminal exploitation.
- Large operators with 10,000+ employees show the most concerning posture, averaging 371 exposed assets each.
Our new "State of Digital Exposure for European Telecoms" report uses this data, industry trends, and insights from experts at Vodafone, Orange, Telenor, and others to show what's to come in Telecom.
Read the report and find out what you have to do to stop being a statistic.
Fully accessible here: https://t.co/E99tlCCpy6
Damn, this was exactly the first thing I built with AI, just 3 months ago... https://t.co/s3QWkH9txq - even though it's not profitable, it was a great way to get myself to start and finish something, and it felt great. From there I built other, more complex things, and even though the idea itself isn't revolutionary,I just forced myself to build it.
Try it:
- Browser: https://t.co/Kn56e0HzjV
- CLI: npx warplab help
- MCP: https://t.co/1DJuyHRhuR
- Source: https://t.co/RUn13U7YT1
Built on open data from LIGO/Virgo/KAGRA via GWOSC.
WarpLab is now an npm package!
AI agents can query 90+ gravitational wave events, generate waveforms, and compute black hole physics via MCP or CLI.
npx warplab search --type BBH
https://t.co/1DJuyHQJFj
Also shipped recently:
- Scrollable event info in Researcher mode
- Floating view mode switcher
- Mobile responsive population charts
- Sidebar panel consolidation
- Live docs page at https://t.co/1DJuyHQJFj
@g_br_l@levelsio Could be! Also, I think in the past Latam was the only immigration coming here, and not all was great, so I think there's some "prejuicio" already about it based on past experiences, but that hasn't adjusted to what's really happening nowadays
@g_br_l@levelsio I got back to what Pieter said: Latam immigrants are culturally way more aligned with local & traditional PT values than those from other regions, so it's weird to see a pushback against Latam when we intentionally assimilate and adapt way more...
I've added a few more things to WarpLab, an interactiv gravitational wave visualizer:
- VR mode! If you go to https://t.co/Kn56e0H1un from your Meta Quest Browser you can enter VR mode and experience haptic feedback as gravitational waves run through you!
- Black hole gravitational lensing simulation (I'm trying to make this work as AR bending Quest 3 camera feed but so far haven't achieved it, that's next).
- Sandbox: Play with diff BH masses to see the G waves.
- n-Body simulation, because why not.
Also, added diff scene modes for general public, student and researchers, adding formulas and more info.
Would love your feedback! Also, this is open source :)
I built an interactive gravitational wave visualizer — every event is real, detected by @LIGO / @ego_virgo / KAGRA.
Watch black holes merge in 3D, hear the chirp, explore 90+ events in a universe map.
Open source, built with Three.js + WebGL.
Try it: https://t.co/na9ZqYVyyN
#buildinpublic #threejs #physics #webgl #gravitationalwaves
@levelsio@SahilBloom I'm not a fan of caloric restriction, I'd just stay very low carb/keto without worrying much about calories. Managed to reduce 15 kgs that way being 1.5 years in ketosis without restricting cals. I recommend Carlos Stro (he's on ig, not here) - https://t.co/buWT8RqjBx
Just published a Claude Code skill for WebXR/VR development with @threejs 🥽
Hard-won lessons from shipping VR on Meta Quest (camera rigs, controller mapping, postprocessing
gotchas, and 11 pitfalls that cost me hours).
Try it!
npx skills add danielcanton/webxr-dev-skill
https://t.co/MTwtTZP32g
@vercel_dev