Stayed in a tiny AirBnb room last week, and it was accidentally the perfect testing-grounds for the passthrough room mapping prototype I've been working on.
#Oculus#Passthrough#Screenshotsaturday
Last week in #AWETalks we highlighted XR predictions from a heavy hitter panel. Among the topics: Should we stop "unicorn hunting" and instead support #AR technologies that are meaningful and incremental improvements to our lives?
https://t.co/yyd0m6bsKq
Prototype of blending & blurring of realities with modulated photogrammetry model on top of IRL passthrough view.
Things are going to get pretty trippy once passthrough VR gets color + higher resolution.
Getting passive haptic feedback from mixed reality is a huge presence boost.
@EdmundoMGalindo Das tut mir so leid für dich und deine Familie, Edmundo! Wer bei diesen Bildern immer noch den menschengeschaffenen Klimawandel und seine Folgen anzweifelt ignoriert die Realität.
Bei diesem Versuch der @h_bonnrheinsieg und der kanadischen York University werden in einer VR-Umgebung visuelle Bewegungsreize erzeugt, die dem Betrachter eine Eigenbewegung suggerieren, ohne dass er sich tatsächlich fortbewegt. Hier mehr dazu: https://t.co/2KF0eCEqCk
Alert, new media educators! The forthcoming "Critical Coding Cookbook: Intersectional Feminist Approaches to Teaching and Learning" (!!!) seeks contributions that interrogate, deconstruct, and decolonize the education of code! Submissions are due 8/15: https://t.co/8WVm0odfLE
@ThomasNigro Good luck! Beeing able to work in the sun on my balcony for more than 2 minutes is def one of the biggest benefits of an M1 macbook pro :)
This is huge: WebKit developer (@Apple), publicly released intent for #WebXR support. This means Safari soon™ will support #VR and #AR making it production ready!
https://t.co/66O32N4IDd
I just published a Medium article titled: "3D is Hard and It Shouldn’t Be" https://t.co/G2SO50zliP It's a critique on how difficult it is to create 3D content and why it doesn't have to be that way with the technology we have at our disposal. Thanks for reading!
@N8Girard Great article Nate! I'm actually on the verge of publishing my master thesis dealing with prototyping in xr as an easy entry to the medium. A new workflow is definitely necessary!
Im Studiengang Interfacedesign suchen wir eine*n Werkstattleiter*in für den Bereich »Prototyping von Mensch-Technik-Schnittstellen« - speziell im Bereich Webtechnologien und Virtual Reality (AR/VR). Weitere Informationen gibt es hier:
→ https://t.co/Wn8hyRm0Om
Are you an #XR#AR#VR creator or want to become one without having to be a Code-Wizard? 🧙♂️
Help a student at the @FHPotsdam explore XR #prototyping as an easy entry for designers/artists/non-programmers.
Participate in this short survey: 🔥
https://t.co/bnot8OAmTv
@N8Girard @sannabh @mediamolecule True, Dreams is really powerful! I will have to give it try in VR soon.
Could be even more interesting if it gets an export feature for models or even scenes with logic to use them on other XR devices. WebXR would be a "dream".. :)
https://t.co/QkvWyUdLdg
Starting today, we're launching a small beta evaluation trial for #DreamsPS4 creators to use their #MadeInDreams content for business uses outside of Dreams.
For more information and how to apply, follow this link 👇
https://t.co/1uqfP4gm9G