@thsottiaux less bugs pls
- cant send feedback within the app, it errors out.
- threads often time out and cant reconnect, have to get into a new thread 6-7 times a day.
- my codex crashes without an error if I generate 35+ images and make another thread analyze it
@suemaruuuuuuX I agree! I'm developing a game and actually.. planning the game loops,advancement systems and polishing are the hardest parts that takes most of the time! I'm trying to get better at them each day
been working on this for few days! it turns out great but I also learned the importance of UI design on games so I'll be focusing on that for a while! examples coming soon
Day 5 of using Astra to make a game!
I'm trying to get the UI down while thinking about game systems, it takes time but I think im getting closer to building more fun stuff soon!
Day 3 of developing No Kings Standing! (yes, we have a name for it now)
Today was my first time tackling on some UI work, it went alright. its slightly oversized and needs lotta polishing
changelogs for today: https://t.co/dCtN21ESeH
Astra is goated!
day 2 of trying to make a fun game to play. obv guns, animations,sfx and UI need lots of work but I'm getting there!
also, we have changelogs now hehe
https://t.co/dCtN21ESeH
@chrislaupama@Dimillian I think I started with asking for a doom type game and weapon holding but freely movable with W A S D like any other FPS game, can you try that?
@mrblackstudio looks and works really clean, the fact that you can customize the pages via your canvas gives you the ability to turn this into any theme and work with and site.. this is a really good work!! I can't wait to see how this turns out!
@learnframer@framer With Supabase and some automation tools for backend, could Framer act as a good enough frontend? Let's say I want to build an AI wrapper with user contents etc.