I have been working on Spilled! for 2 years now!
So I am very excited to share that a demo is now available as part of Steam Next Fest!
It would mean a lot to me if you would try it, it's pretty short at 10-15 minutes 😊
"Pixel art is for lazy indie devs."
I often hear this statement, and it saddens me a lot. For example, I spent 4 years preparing art for my game = 10,000+ sprites to draw. It was not about my laziness but about passion and masochism. 🤪 I could save a lot of time while using 3D.
Progress update on my level generator - now we've got water! Insanely efficient to make level design changes on the fly with this setup now. Gonna be ready to move onto gameplay very shortly! 👀
#gamedev#pixelart#madewithunity@unity3d@PyxelEdit
When ordinary people rise to the occasion! These are the touching moments when people went out of their way to help each other in the flood in Zhengzhou, central China’s Henan.