FIGHTING GAME UPDATE:
Ok so upon receiving plenty of feedback, I’ll be starting my FGC journey with Street Fighter 6 instead of 2XKO.
Makes a lot of sense to develop some fundamentals before venturing into the lands of tag fighters.
I’ll be recording literally every single match I play for an eventual banger of a video, and I’ll be posting very frequent progress updates of me getting the shit beaten put of me.
My end goal remains 2XKO Challenger.
@distantcoder Combo deck: aims to win on turn 1-2
Midrange deck: aims to win on turn 2-3
Control deck: aims to win on turn 4 or later
Aggro deck: doesn't exist
Ive been enjoying 2xko but ive noticed one of the problems with letting people who arent game designers take charge of character design is one of them might make warwick
Ive noticed braum is considerer quite weak in 2xko, as a braum player i think the main reason for this is in a game full of crazy damage and bs high/low left/right mix, braum suffers from also having that and also a command grab