If your first question is "What's the point?" then you will never understand the answer.
Because this IS the point.
Some engineers felt like making a car with jump jets. So they did.
Non-player characters do stuff so they can eat.
Player characters eat so they can do stuff.
The "far-right" is developing flying cars, spaceships, and epic military technology.
The far-left is sterilizing themselves, killing babies, and a death cult that does nothing but destroy.
We are not the same.
I always hoped we would get robots, flying cars, that drive themselves, computers you can talk to… but one thing I never saw coming was how bitchy people would be about it.
"Why did they waste so much time making a flying car no one can use in the real world?"
Because not everything is about whether you can imagine it being useful to you. Because like art, sometimes we make things for the glory and challenge of making them. Because we don't know if what we'll learn will make your toaster work better and you'll never realize it because you take for granted that things get better without thinking through how that happens. Because you can't inspire people with toasters, but a barrel-rolling car that can drive upside down is absolutely setting someone on fire right now.
I'm not a car person and you shouldn't trust me with a rocket, but I want a roadster because I make art and that thing is absolutely a thing made for love and passion and I get that in my heart.
(Also because I'd look really cool in one.)🤣
@JW_Elev8Wellnes I would say 99% of men are fine with it, including Shane Gillis. It was just a simple observation that resonated because there was an element of truth to it.
Only in the first world can you wear $200 shoes, drink an $8 coffee, own a $1,000 phone, and post on a billionaire's social media network about how capitalism has failed you.
Mocking God as “nonbinary” to be provocative isn’t cute, dude. It’s gross.
These commie freaks wear your morality like a skin suit and mock your faith like it’s nothing but their political cudgel. Really slimy behavior from Talarico.
A retired NASA engineer who had worked on the Space Shuttle program for 25 years was hired by SpaceX at age 62. He described the first week as the most disorienting experience of his professional life.
At NASA, a design change required 3 meetings, 2 committees, a review board, and 6 to 18 months of documentation. At SpaceX, his new supervisor said "if it works, build it. If it doesn't, change it by Friday."
He sat at his desk after the first day and called his wife. He told her he felt like a man who had been swimming with ankle weights for 25 years and someone just cut them off. He could move. He could decide. He could build something in the morning and test it in the afternoon. The constraint that he had accepted as the nature of aerospace engineering turned out to be the nature of bureaucracy.
Within 6 months he had contributed to more design iterations than he had completed in his last 5 years at NASA. Not because he was working harder. Because the time between having an idea and testing the idea collapsed from months to hours. The same brain. The same knowledge. A different operating system.
He described a specific moment where he proposed a modification to a Raptor engine component. At NASA, the proposal would have entered a queue. At SpaceX, the modification was machined by the end of the day and tested by the following morning. He watched his idea become a physical object in 18 hours. At NASA, 18 hours would not have been enough to schedule the first meeting to discuss whether to schedule a meeting.
He told an interviewer: "I didn't get smarter when I went to SpaceX. I got faster. The intelligence was always there. The system was in the way."
The difference between SpaceX and NASA is not talent. NASA has extraordinary talent. The difference is the time between a thought and a test. SpaceX compresses it. NASA elongates it. The same engineer produces 10x more at SpaceX than at NASA because the bottleneck was never the engineer. It was the meetings about the meetings about the work.