Good War Games: Indie game studio: Projects powered by @unrealengine : Pushing pixel, placing semi-colons, and making sounds to bring cool ideas to life.
#Cattlepunk available now on Android! For a price less than a cup of coffee, blast your way through 60 fast paced, high octane, robot filled levels. No micro transactions, or mobile game systems. Just you vs the space bots. Can you handle it? #UE4 https://t.co/3INZGsBsh7
If I were @UnrealEngine today, after Unity's little debacle, I'd heavily invest in Paper2D for all the devs that want to migrate over. Now with the new Ortho cam in the works, it's the perfect time.
Hello, my peoples! For your Monday blues, we have one of our sweet rockin’ tunes. Our composer has been killing it with the 🔥beats, so let us know what you think!
This is one of my very first line drawing animations I had ever done. This was a test for a death animation for Wasabi Horizon. Back when I was working with @goodwargames
So dramatic lol
Next weekend, we’re throwing our Summer game jam in collaboration with @GACUBash at #FIU. A whole weekend of #gamedev goodness to feed your creative souls. Please help us spread the word. Smash that ❤️ and give us a sweet retweet!
https://t.co/aSl1AIlGj4
Next weekend, we are hosting our first (of hopefully many) annual Summer #Gamejam at #FIU. Come meet the local #gamedev community, and create something special. https://t.co/kTjdERgdIh
Time to pull back the curtains a bit on our newest iteration of our Sky Zone and UI. We've created something we feel is a huge leap forward in terms of style, color, and atmosphere. It's not quite done yet, but we are loving it. How do you feel about it? #pixelart#gamedev
We knows it’s been a long time coming but #Cattlepunk on iOS has had its first major play test tonight and it’s working pretty well. Pretty excited to finally have this baby out. #gamedev#pixelart
Next week is our monthly #gamedev meet up in south Florida. Join us at @FIU as we discuss the happenings of #GDC and giving hot takes. come by and share your hot takes and sweet projects with us. https://t.co/zck0O4vjlg
Happy holidays, everybody! We hope everyone had a wonderful year. 2018 was pretty big for us as we released Cattle Punk into the wild. We’re working on more #gamedev stuff for 2019 and we can’t wait to share. Until then, have a good one!
This month, we host local game developers @goodwargames as they discuss the trials and tribulations of creating Cattle Punk, and what it took to get it through the door. Join us on November 27! #Gamedev https://t.co/XYZq4TNMHi
Sneak peak of the first area #Elsie will traverse. Fun Fact: that sky is comprised of 80 unique clouds and with highlights, it boasts 240 colors. Reminder, this is still a very early work in progress. #pixelart#gamedev
Come by and hang out with us as we talk about the making of Cattle Punk! If you have any burning questions, this is the best place to get them answered.
This month, we host local game developers @goodwargames as they discuss the trials and tribulations of creating Cattle Punk, and what it took to get it through the door. Join us on November 27! #Gamedev https://t.co/XYZq4TNMHi
#screenshotsaturday early sneak peak of #Elsie teleporting into battle. This is the rough animation step. Next is embellishing it with some particles and lots of lightning. Give us your hot takes of it so far!
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#pixelart#gamedev
#Elsie so slick, she'll slide into your robot factories and steal your augments. We are working to see what kind of effects we want to give the character across the board. We are heavily leaning into the lightning direction. #gamedev#gameart
Introducing our fresh squeezed design for our title heroine, #Elsie. In order to juice up our game, we started the art revamp with what we felt was the most important asset. Give us your hot takes on the new look! #IndieGameDev#gamedev#ScreenshootSaturday