you can turn the camera in my raft game now: drag the picture, hold Q or E, or use a controller's right stick. double-click puts it back.
handy for spotting the mine before it spots you.
built with claude + three.js: https://t.co/TwwzTIqt0f
#buildinpublic#threejs#gamedev
ran out of my weekly @WisprFlow limit yesterday ๐ขand i am already missing it so much.
the UX is the best part: hold a key, talk, and clean text shows up wherever my cursor is. no window, no copy paste plus muting background music if any during it. just soo good.
thinking of building an open-source version that feels just as good and runs locally. would you use it?
#buildinpublic #opensource #speechtotext
@TheCanadienEh asked for a hippo that looks like a rock until it sneezes the raft sideways.
it's live now on mine bay. it warns you for a second, then ACHOO, the whole raft goes across the river. into the mines, if you're unlucky.
https://t.co/ygOXSL0Zzx
built with three.js + claude #buildinpublic #gamedev #threejs
@fahnx8@TheCanadienEh thanks for trying it so fast ๐ that 'it was a rock a second ago' moment is exactly what i was going for. did you make it to the finish after that?
@thebuggeddev just opened it on my mac. showing the painting first while the 3D scene loads is a really nice touch, and it ran at over 100 fps once it was up. did kimi come up with that loading idea or did you ask for it?
@TheCanadienEh your hippo won! building it now, live midweek. one twist: just before it sneezes, the rock gives itself away, ears up and bubbles from the nose, so you get a second to dodge. the sneeze shoves the whole raft across the river, straight toward the mines if you're unlucky
my raft game needs a new trap.
reply with one idea for something on the river that can knock four animals off one raft. mean is good, funny is better. i'll build the best one this week and tag you when it's live (it might get a small twist to fit).
no new levels or power-ups, just river trouble. the croc was the last one.
#buildinpublic #threejs #gamedev
made the last level of my raft game too hard.
7 rafts have finished the grand gauntlet so far, every one with me or my friends on board. best time is 2:41 with 3 riders.
can you beat it? free in your browser on any phone or laptop, no download: https://t.co/TL6MgLSuKu
built with three.js + claude @threejs@AnthropicAI #ScreenshotSaturday
you can turn the camera in my raft game now: drag the picture, hold Q or E, or use a controller's right stick. double-click puts it back.
handy for spotting the mine before it spots you.
built with claude + three.js: https://t.co/TwwzTIqt0f
#buildinpublic#threejs#gamedev
@alexvence_ thanks Alex! organic traffic is exactly what a browser game is missing. does selka work for a one-page site that is mostly a game canvas and very little text?
@moonfarm_dev@attacomsian thanks, that answers it. opening the files feels like the big one, a pdf can hide instructions as easily as the email body can. are pdfs first on the list?