@8bitPancakes I guess it is upto the person... but considering the many different types of art that can go into a game and the amount of time it takes to get good at any of those arts, I would say art is harder
This game finally has a name: Flare nuinui quest!
You can play it here: https://t.co/KLZK7Uasiw
Now that stage 2 is done, my next goals are stage 3 and adding music ✌️
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@DevFatigued Looks amazing!😮I think if I were to make my game in 3D, I'd want it to look something like this as well! ... Though I really don't have the 3D talent for it lol
behold, a procedurally animated caterpillar comrade 🐛
smooth climbing and exploring at any angle on any surface, while being cute and wriggly as hecc
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Added bananas 🍌 They make you move and turn faster, but don't grant any extra length, and control requires more precision😁
Apparently bananas are good food for runners as well, so it giving speed sorta fits
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Had this idea on the spot - This level involves a ring of spikes that slowly follows your movement, so you have to be extra careful with moving too fast or slow 🪱
Feel free to give any thoughts or ideas!
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Now the demo is out, I'm working on world 2 levels! What do you all think about controlling multiple characters at once? 😁(yes, I still need to change the background to fit the cave theme)
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