Top Tweets for #JS1K
Day 207:
(other things made during #js1k 2019)
MiniMandelbox bonuses #1
- Mandelbox rendered inside miniShadertoy: https://t.co/MLaNYLqlOO
- Animated traversal of Mandelbox with a grey metallic look https://t.co/unwhK0MA9X
- Tweetable Mandelbox (246b) https://t.co/8iKuSJ21LF

Wow! Today, @BalintCsala and I managed to make a pretty #Mandelbox fractal in #WebGL and found a nice path that goes through it without touching any wall! π
I can't believe that's doable in 1kb. (it is)
#screenshotsaturday #js1k #holygrail #MyGpuIsBurning
Day 204:
(other things made during #js1k 2019)
PERIOD1K bonuses:
- a 139b demake (just the shape) on Dwitter: https://t.co/nIy6RXILNO
- golfed the Aufbau algorithm by Subzey from 120b to 108b (it prints the electronic configuration of each atom):
https://t.co/8E9O63m8Lq

Reduced @subzey's Aufbau from 120 to 108 bytes...
(source: https://t.co/NbEieZldv6)
aufbau=(a,b,c,d,e)=>{for(c=b="";a;)for(d=++c>>1;d--&&a;b+=c+~d+"spdf"[d]+e)a-=e=d*4+2<a?d*4+2:a,b+=b&&" ";return b}
might use it later :p
Day 201:
(From #js1k 2019)
MiniTwo3D: a 1kb demake of the Two3D voxel editor, powered by CSS3D.
Pick a color, draw on the grid, press "go": a new voxel layer is added to the scene.
Original: https://t.co/GOk7JejXhP
Demo: https://t.co/GUNLPusSya
Source: https://t.co/zS1iO5BHp7
Day 200:
(From #js1k 2019)
Mini Mandelbox! a Mandelbox fractal renderer with music and controllable camera in just 1kb, and the "seed" parameter is changed randomly everytime you reset the demo.
Click to start.
Play: https://t.co/xwVfI4hHRI
Source code: https://t.co/W84QcsgHyO
Day 198:
(From #js1k 2019)
Mini Unicode Toys: type some text and it is transformed in 25 different ways in real time. The result is in Unicode, so it's useable anywhere, including social networks.
Demo: https://t.co/kjg5Qdf2iT
Commented source code: https://t.co/fCYRzzQm4W

Day 197:
(From #js1k 2019)
Peach1Kastle: the 1kb demo that took me the most time to make: a CSS3D recreation of Super Mario 64's Peach Castle, with animation, shading & emoji (flags, princess, door, trees)
Play: https://t.co/A61cA1MJVn
Commented code: https://t.co/pyLvD10Xt0
Day 195:
(From #js1k 2019)
MiniSynth: my mini Piano and mini Guitar apps merged in a single 1kb demo with a visual keyboard.
Play: https://t.co/2tvYHbI8o1
Commented source code: https://t.co/ZrBEzOB5Qv
(you may need to adjust your zoom to see the black keys well aligned)

My @js1024fun mirror (top-left) is made up of 3 dirrerent 3D CSS scenes
One is the scene we see (top-right), one is an inverted version that is the reflection (bottom-right) and one is used for clipping the mirror scene onto the main one
#js1024 #js1k #css #css3d #reflections
Day 194:
(From #js1k 2019)
SMB 1-1k: a 1kb demake of SMB 1-1 on NES.
There are no sprites, items or subareas.
But it's playable from start to end, with 1 enemy, coin blocks, pipes, flag, and falling kills you
Play: https://t.co/TSzQAX5TUF
Source code: https://t.co/awwGkf8hip
π£ π π πΊ π© π‘
Check out Refl3ctaMatch, my entry for @js1024fun 2022!
It's a classic match 3 game but each move is also mirrored on the board, since the theme this year was "Mirror".
1021 bytes total, readable and minified code available, too! :D
#javascript #js1k #gamedev
Refl3ctaMatch
by Mattia
1021/1024 bytes - HTML project
https://t.co/WZER5lasmc
Day 193:
(From #js1k 2019)
Emojysics! A physics simulation, based on Mini2DPhysics, featuring mobile circles as emoji, and fixed circles in black. click or double-click to add new items in the scene.
Demo: https://t.co/XYEWHXfqtE
Commented source code: https://t.co/evnKKV1uye
@p01 @mametter @ioccc @MaximeEuziere @aemkei @RReverser @IrratixMusic This really makes me miss #js1k - awesome work as ever π
Day 15:
In 2014, I entered #JS1K for the first time with a 1kb flappy bird demake, featuring a dragon (and responsive):
- Demo: https://t.co/0EaXESmZ37
- Making-of: https://t.co/h2pXMd8zdY
(it's a bit hard to play - the dragon's hitbox is around its head)

If you missed it earlier: @GamedevJSWeekly newsletter issue #345 about js13kGames, 1Keys, and Kontra is out! https://t.co/9st5w4HEtg Subscribe: https://t.co/xOpSyNFqxx #HTML5 #JavaScript #gamedevjs #gamedev #js13k #js1k #KontraJS

Issue #345 of @GamedevJSWeekly newsletter about js13kGames, 1Keys, and Kontra is out - go check it! https://t.co/9st5w4q3BI Subscribe: https://t.co/xOpSyNX1W7 #HTML5 #JavaScript #gamedevjs #gamedev #js13k #js1k #KontraJS

my fave SOUND EFFECTS (and music?) engine for #js13k is ZzFX @KilledByAPixel, this years WINNER of #js1k, check out https://t.co/hyEB6MmxzU for info, and try
https://t.co/KT006LylpO
optimally each of your game sounds could be expressed in ONE int of data! (a seed #)

Balloon 1k
Source code (w/ some comments): https://t.co/TktHmpQ5UH
Postmortem: https://t.co/VE9lf6l13U
#javascript #js1024fun #js1k #code #golfing

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