The webpage of our #siggraph2026 work "Garment Particles: A 2D–3D Symmetric Garment Representation for Generation and Editing" is out:
https://t.co/fMkUOXatqF
If you are interested in garment generation and editing, please take a look! We also release code and dataset.
If you are interested in how to optimize a more robust 3DGS model or reduce its size, you can check our latest #CVPR2026 paper "Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting" https://t.co/n6mQXXJlZi
We have released the code of our #ICCV2025 paper MeshLLM https://t.co/2R8IqhxHMf you are interested in text-based mesh generation and understanding, please take a look.
Our #siggraphasia2025 paper "AutoSketch: VLM-assisted Style-Aware Vector Sketch Completion" will be presented at “Vector Graphics & Sketches” session, 4:30pm - 5:35pm, Dec 16 (Tuesday). https://t.co/sd43UumC5C
Happy to share our new #SIGGRAPHAsia2025 paper! If you are tired of using marching cubes to extract your mesh from neural implicit representations, check out Marching Neurons!
Project: https://t.co/nGpWOEl06h
Arxiv: https://t.co/FHYJzwAR7y
Our new #siggraphasia2025 paper on style-consistent sketch completion.
In this work, we demonstrate the ability of using a off-the-shelf VLM to detect style differences between strokes and generate programs to adjust these differences automatically.
📢Submit your cutting-edge research in the domain of computer graphics to #Eurographics2026.
The deadline is in 4 weeks on Sept. 26th.
https://t.co/qpC5yvg3Zw
How can one reconstruct the complete 3D interior of a wood block using only photos of its surfaces? 🪵
At SIGGRAPH'25 (Thursday!), Maria Larsson will present *Mokume*: a dataset of 190 diverse wood samples and a pipeline that solves this inverse texturing challenge. 🧵👇