Having lots of fun further developing the dungeon crawler from Hands-on Rust by @herberticus!
It's a nice and simple enough foundation to adapt and extend; especially trying out some of the Rust things I'm learning day-to-day.. #RustLang#GameDev https://t.co/ugVnBmJ0D6
@grahamcox82@timClicks All of my basic use cases with S3, DynamoDB, Firehose, CloudFront etc work fine; I *think* that the main blockers still in place are more around API stability & missing "support features" / ergonomics..
See https://t.co/FwocRJUQiM (especially the SDK Production Readiness issue)
@FreyaHolmer I guess that hashtag searches would work? But there's no "algorithm" as far as I understand, that would automatically put your posts in front of people who like similar content.
@sudobunni I left the job where I had one.. When things finally settled down, I realized that I hadn't experienced any pain anymore.
I thought at first that it was due to the keyboard on the laptop at my new job (low resistance, short key travel), but nah, it was fine with others too.
@sudobunni At the time I had issues with pain in my hands, and tried a bunch of different options.. Now, 15 years later or so, I'm for some reason basically just using any vanilla keyboard without too much trouble 🤷
@FreyaHolmer Ok, I was going to be clever and find some mockup of a "Blender keyboard" with funny symbols for the different things you can do, etc.. but it seems to actually be a thing: https://t.co/CugwRM6NnN
cargo-semver-checks prevented another real-world semver issue 🎉
It definitely won't catch *everything* yet, but it's already useful and getting better every week. It feels good to see hard work paying off.
@ollej As such things do.. I mean, unless you have a 3yo at home, who in fact actively tries to hide random things every now and then.
In those cases, all bets are off 😅