The best part of #LondonGamesFestival wasn't the 800+ wishlists on Steam (though wow, thank you all! 🙏). It was watching My Favourite T-Shirt players have so much fun while cracking down on fast fashion in our 3.5D platformer.
Thank you @LondonGamesFest, @G4C Games for Change and every single player who showed up for My Favourite T-Shirt.
See you again next year in April 2027! 🎮
#LGF2026 #MyFavouriteTShirt #KeepItHuman #GamesForChange #IndieDev #IndieGames #DigitalAltruism #UE5 #WishlistOnSteam
LLM+MCP killed the video stars I followed for years.
Combined, they not only provide adaptive depth to your core but become a companion while developing a full BP system. They are brutal problem solvers and fast debuggers, document a full system code after a full day session with workflow charts, and the rationale for decisions made so that another dev in the team can take over after, remind you where you were after a long pause. They are code optimisers using more functions than I do and help me to build C++ actor nodes for specific needs using VS and live coding for testing.
Luckily MCPs on FAB are noticeably limited so that I still write 100% of my BPs. They are the last bottleneck to unlocking the potential of an integrated pipeline in a small studio.
@JanduSoft My Favourite T-Shirt, a 2.5D platformer: Repair, restitch, gift your beloved tshirt to a stranger. 🧵
🎬 Watch the trailer 🎮 Wishlist on Steam 👇https://t.co/HuY5ZZw4pC
Thanks for hosting TT 🙌
Step into My Favourite T-Shirt, a 2.5D platformer. Repair, restitch, and rescue garments from the Wasteland to the Fashion District. Gift your loved garment. 🧵
🎬 Watch the trailer
https://t.co/RtzFoeFxih
🎮 Wishlist on Steam 👇
https://t.co/IbFFioPpwC
@KGshanny Agree and most artists have been testing how to implement AI tools in their creative workflows for the last 10 years.
I was reacting to the way you frame it ‘Stop Paying for 2D Asset Generation’ 😥
OLD HUD ➜ today's NEW HUD score. Sharper, more elegant, better accessibility. The kind of small thing that makes a big difference in the game experience.
#ScreenshotSaturday#UE5#indiedev#gamedev#indiegame
OLD HUD ➜ today's NEW HUD score. Sharper, more elegant, better accessibility. The kind of small thing that makes a big difference in the game experience.
#ScreenshotSaturday#UE5#indiedev#gamedev#indiegame
@IndieBandits We’ve been working on the companion webapp mechanics and the backend API. Now it fetches more additional data from T-shirt gifts in the game (when it synchs with the companion app)
A world made of scissors, threads, buttons and pincushion people... and we made a 2.5D platformer in it. ✂️🧵🔘
Welcome to Uttar Lakadee village💚
#TrailerTuesday#IndieGameDev#UE5
A world made of scissors, threads, buttons and pincushion people... and we made a 2.5D platformer in it. ✂️🧵🔘
Welcome to Uttar Lakadee village💚
#TrailerTuesday#IndieGameDev#UE5
24 billion pairs of shoes are made yearly. Most end up like this.😱
Our Shoes Spawner in #UE5 uses Niagara for the runtime pile growth. We added a little touch of lighting and scene depth to have that "Small thing that makes a big difference" in the game.
#ScreenshotSaturday #IndieDev #GameDev #FastFashion
24 billion pairs of shoes are made yearly. Most end up like this.😱
Our Shoes Spawner in #UE5 uses Niagara for the runtime pile growth. We added a little touch of lighting and scene depth to have that "Small thing that makes a big difference" in the game.
#ScreenshotSaturday #IndieDev #GameDev #FastFashion
24 billion pairs of shoes are made yearly. Most end up like this.😱
Our Shoes Spawner in #UE5 uses Niagara for the runtime pile growth. We added a little touch of lighting and scene depth to have that "Small thing that makes a big difference" in the game.
#ScreenshotSaturday #IndieDev #GameDev #FastFashion
Widget button animations in #UE5 are often overlooked. 😊
A subtle hover animation + a simple sound cue, and suddenly your Main Menu feels alive.
"Small things that make a big difference"
#IndieGameDev#gamedev#FeatureFriday
Widget button animations in #UE5 are often overlooked. 😊
A subtle hover animation + a simple sound cue, and suddenly your Main Menu feels alive.
"Small things that make a big difference"
#IndieGameDev#gamedev#FeatureFriday
Widget button animations in #UE5 are often overlooked. 😊
A subtle hover animation + a simple sound cue, and suddenly your Main Menu feels alive.
"Small things that make a big difference"
#IndieGameDev#gamedev#FeatureFriday