@InfinityWard I sure hope this one has an anti cheat upgrade. The current dmz has no many blatant aim botters that live only to cheat in that game so much that everyone knows their name
@Rell_ative@Cpt_OFallacy@drewlevin If you played 10 games and 8 of them had smurfs who were infinitely better than you you would feel animosity towards them. Coping that smurfing doesn't bother you is the bliss you lie to us with
@Rell_ative@Cpt_OFallacy@drewlevin This is a very stupid mentality I'll be honest. If a new player who is learning and doesn't know everything plays against smurfs they cant watch to see what's happening? You think smurfs play at the same speed as low elo?
@Cpt_OFallacy@Rell_ative@drewlevin You are correct. Unranked is for learning. At NO POINT does learning a new role an excuse for smurfing when there's many other modes to learn. Anyone who tries to justify that is just trying to cope their own smurfing.
@Rell_ative@Cpt_OFallacy@drewlevin Or imagine if there was an unranked game mode people could play to learn a new role... not every game is required to be ranked lmao dumb take to assume smurfing against iron/bronze players teaches you how to play a new role π€£
@SteamInvHelper Its an investment for other people to see your skins? Sounds like people trying to flex their skins tbh. Who cares if other people can see them π€£
@Rell_ative@Cpt_OFallacy@drewlevin You have a better chance winning if someone is learning a new role compared to a diamond player on the enemy team lmao smurfing ruins games for new or learning players
@Cpt_OFallacy@Rell_ative@drewlevin Well as you see the account I mentioned was fresh level 30 account just starting ranked and he is obviously a smurf but I also got into a game right after with a smurf who averaged 20 kills per game on my team π€£ lost elo from smurf then got it back from smurf
Long Rant: Riot Games // Competitive Videogames.
As a longtime fan of Riot Games and competitive integrity, seeing the current state of the ranked ladders of both League of Legends AND Valorant genuinely makes me kinda sad lol.
For the past 5 years, the quality of competitive gaming has been on a perpetual nosedive. Excessive monetization, microtransactions, and fully catering towards the hyper-casual playerbase has taken a devastating toll across the table.
We've seen the soul of videogames stripped away, and the void it left behind has been replaced with patchnotes exclusively filled with skins, gacha gambling, and a bunch of other random garbage microtransaction slop.
We've seen patents for sophisticated matchmaking algorithms to literally just rig the ranked queue to trap you in a dopamine feedback loop so you keep queueing and buying skins. We've also seen mainstream games where these algorithms were almost definitely implemented. Looking at you, Marvel Rivals!
We've seen crossplay FPS literally cease to work anymore because aim assist has evolved into straight up soft-aim, all to make Little Timmy feel good about himself when he melts Shroud on Warzone with 100% accuracy. Maybe after he does, he'll steal Mom's card and buy a skin or two!
But you know what? All throughout the decay, I would always preach to my friends, to my followers, to basically anybody that would listen: Riot Games is doing it differently. They're doing it right.
Amidst the trash and the hollow shells of former greatness, Riot Games and their ranked ladders stood alone as the final bastion of competitive integrity.
Now? I don't know if I can say that anymore. Let's look at League of Legends! The Challenger cutoff is closing in on 2,000 LP, a number that used to be inconceivable.
Tens of thousands of players flooding into Master tier, a rank that used to mean something to anybody that made it past the tutorial of the game.
And our response? You're all wrong! This looks fine! Hopefully we see someone hit 4,000 LP!
What the fuck?
Then I turn around and I look at VALORANT, a competitive videogame that is almost on year 6 without ranked rewards.
6 years, no ranked rewards.
A community that's COMPLETELY given up on the game. Seriously, across every single game I've ever played, I have never seen a more jaded, given up playerbase.
And why wouldn't they be jaded? What's the point? Why would you endlessly grind a dwindling ranked ladder with literally no light at the end of the tunnel?
You add in the fact that steadily, more and more players give up and launch the game out of habit alone, and the game slowly becomes borderline unplayable if you have ANY passion or desire to win and rank up.
Now, what's the solution to this problem?
Lower the threshhold to hit Radiant. Maybe if we make the ranked ladder LOOK full, people will stop quitting!
WHAT THE FUCK???
I really don't know. I'd love to see some sort of miraculous turn-around where they save both games and their ranked ladders. But I'm not so sure a miracle is coming.
If it doesn't, Deadlock will be our saving grace.