A group of Hitachi Family Collective vessels are escorting a Crucible Mining Unit away from Vesta. It will allow the Collective to gain further indepence from the United Belt Federation, supporting their transition from an autonomous territory into a truly sovereign micro nation
Been working on creating an epic new RTS with new factions, new lore and inspired by the classics like red alert and command and conquer. From humble infantry to exotic vehicles and grand superweapons!
We really need your support, so please share this and check out the patreon!
The fact that you can fly your dragon into a pirate village at night and lay waste to its structures and militia does NOT get talked about enough.
You can crash your beast into towers to obliterate them, blow up ground forces and set the environment ablaze, creating a gigantic bonfire that lights everything up with crazy raytracing.
There are so many complex systems in Crimson Desert that work together somehow. To this day, I have yet to see a game top what Pearl Abyss has achieved.
I’ve been working on air support in Ebbtide. Here’s a closer look at the aircraft, their roles, and the choices you make when calling them in.
• F-35: Air-to-ground missile strikes.
• F-15: Large-scale bombing.
• F/A-18: A versatile all-rounder.
• A-10: Close air support, with more improvements in this update.
The AC-130 and MQ-9 are in action too. I’ve also included a look at changing loadouts aboard the carrier and using napalm against the hordes.
You can pause to plan your attacks, then resume the action or speed things up to 4x.
Which aircraft would you call in first?
Early development footage.
#indiegame #gamedev
In my game, the bagpipes are a weapon.
Within earshot of the pipes the horde slows and piles up in front of the line — so every company nearby gets a denser target. Highland regiments really did go into battle with pipers. I just took it one step further.
#ScreenshotSaturday
Making the ASCII MMORPG of my dreams!
Sorry about the black bars on the sides, I had the wrong screen resolution set when recording.
What I’ve been working on:
Added sound effects to the game
Added the tutorial area
The tutorial itself will be very similar to PoE
Created the basic skills for each attribute
Optimized the grass even further. It now has virtually zero performance impact
Created the initial screen for character selection and creation
Ansenjeo. #mmorpg #indiegames #poe #pathofexile
I wanted to add something heavy to the game. Came up with the flame cart.
"How is it different from a flamethrower?" Longer range. AND IT HAS THREE GODDAMN PIPES.
#gamedev#indiedev#RTS
This indie dev is making Diablo but with Mechs
- Switch between mech and combat frame
- Procedurally generated and hand-crafted dungeons
- Mech visually changes as you find more weapons and armour
Game is Frame of Suffering. Would you play this?
Making the ASCII MMORPG of my dreams!
Polishing the visuals. I figured out how to add normal maps to the assets, which will make the world feel more alive. Also made the river flow more realistic.
Steam page soon🙌
Ansenjeo. #mmorpg#indiegames#ascii
☢️DEMO AVAILABLE!☢️
Rad New World is now live on Steam.
https://t.co/31OjiQmBfr
Friends, thank you for waiting. The demo is finally out.
Hope you like it (or tell me how much it sucks). Most importantly, if you have any suggestions, I’d really love to hear them.
🫡🫡🫡