@theo TS-GO compiles to js, ts-rust also compiles to js? Or native directly? Can we do native? It would be a life saver for a tool which I am making which I am sure you'll love ;)
@thsottiaux Over engineering, it looks the RL has given up at this point, give it a moderately tough task and it ends up writing 50k test lines for 3-4k LOC. And it sometimes genuinely over engineers items specially with superpowers plugin.
Hot take: @BrawlStars is the most unoptimized piece of shit game ever made.
Someone from @ClashofClans should take over.
I know both are from @supercell but still...Shitty AF. All they care aboutis to release an over powered brawler each season and make us pay for it.
@theo I have been working on something, which is taking a lot longer than anticipated and I am restricted by git and codex memory leak issue on windows, lol
Can we chat about my idea and products?
@thsottiaux 1. Optimization, the app just casually eats RAM due to bloating of features like browser. Why do we need it is we have chrome plugin. There should be an option to turn on/off features so us 16GB RAM guys can operate docker and codex together. Or a native app.Use codex for it ;)
@LyalinDotCom Testing with partners? does someone use them? ๐
Absolutely useless for coding. Maybe download ke when released openly, jailbreak it, and use the data it uses to distill your models and use it to pre-train next series of models, you have all 4 verticals, please don't loose.
@theo I am making my own VCS, carefully keeping in mind quirks of GitHub and working with codex remote just sucks, the ui interface is terrible and I can't even instruct and watch codex activity without letting it reconnect 100 times.
Hugeeee fan your work anyways tho.