A neat example of the new terrain system interacting with our mesh blending system in Storm! Notice how the roots in the underlying terrain interact with the meshes.
See next post for link!
#indiedev#gamedev#madewithunity@ProcWorlds
📣BIG NEWS! 📣
Rocket Rumble's LAUNCH DATE is set for May 23rd on PC, Xbox and PS5! 🎊
Grab your Early Access copy on Steam today or add it to your Wishlist! ☑️
https://t.co/v8OnVA1KU9
#UE5#gamedev
I was once again astonished by the cost of using a scene capture comp (~1ms😡) and I had a gut feeling a better solution was out there... Yes, turns out building a custom particle syst & renderer using Niagara Array & Grid 2D interfaces did the trick (~0.05ms🤯)
Introducing Dash - Your copilot for world building in Unreal Engine 5
We've rebranded GraphN and revamped it from the ground up to give you a state-of-the-art workflow that removes the bloat of Unreal Engine 5, and allows you to create art you can be proud of. Full Tutorial on Youtube!
Marvel's New York has never looked this good! Explore all-new areas and revisit iconic locations in #SpiderMan2PS5.
Pre-order: https://t.co/zPuW54uu2Q
#BeGreaterTogether
We're going to heal the world October 20th, 2023! Watch our Story Trailer for Marvel's Spider-Man 2, which premiered at #SDCC23 today! Are you ready to see Venom in action?
Pre-order: https://t.co/88ReXsbPYj
#SpiderMan2PS5#BeGreaterTogether
We just dropped our Story Trailer for Marvel's Spider-Man 2 at #SDCC, which gives you a first look at Venom in action! Stay tuned for more! #SpiderMan2PS5#BeGreaterTogether