📢TRANZFUSER 2020 TEAMS📢
We're delighted to announce that we have 28 talented teams of UK grad devs taking part in this year's competition!
https://t.co/o5k13xzYje
Full list of teams and info on their projects can be found here: https://t.co/M8VzrUUC7F
#Tranzfuser#indiedev
👾✨𝐔𝐍𝐈𝐓𝐘 𝐃𝐎𝐓𝐒 𝐅𝐔𝐍𝐃𝐀𝐌𝐄𝐍𝐓𝐀𝐋𝐒✨👾
How to make a full game with Unity ECS & DOTS Physics.
Get a head start for the future of Unity development today!
💵$12.99 THIS MONTH ONLY WITH CODE DOTSMAN💵
Link👇👇👇
https://t.co/iKcHYr7uH0
#unity#unity3d
Unity 2019.3 is bringing you more exciting updates to the Terrain system, including the ability to create holes in your Terrain! 🕳
In this blog, we’ll walk you through how to create a simple cave. https://t.co/EMv3DhoCGl
ROUND 6 UPDATE
It's business as usual here at UKGF as the video interviews for Round 6 get underway today.
Lots to get through this week but the quality in every round of funding continues to impress us all.
#MondayMotivation
Unity 2020 Roadmap - starting now! Don’t miss out as we deep dive into our plans for:
✅ Reliability & performance
✅ Creative workflows
✅ Scalable quality
✅ Helping you reach your audience
Tune in now 👇
https://t.co/2AbBLTGFav
Unity 2020.1 beta is here 🎉
Check out the beta if you’re interested in trying out our new features and evaluating the technology for your next projects! https://t.co/RFyLEDL3SM
Then it happened. ⭐ 1 MILLION SUBSCRIBERS ⭐ We are at a loss for words at the office. Thank you so much for being such a wonderful and dedicated community! We couldn't have done it without you guys💜
Finally! It is #unitytips Tuesday again!
Can't see your #visualeffectgraph effect in your camera?
Maybe you need to adjust your bounds to intersect with the camera frustrum!
#vfx#gamedev
Ooh, you can combine Unity's Shader Graph & Sprite Shape tools to easily draw lines w/ cool effects.
Ex: Used 6 SG nodes to make a dotted-line shader for a single sprite. Added Sprite Shape spline points & set its Profile to tile my sprite for a lasso-tool effect! ✌️
#UnityTips
You can create a responsive Dialogue Box by modifying its "sprite slicing" settings in Unity.
> Info & more tips here 👇
https://t.co/XBVspMFUiX
#gamedev#indiedev#unitytips#unity3d
Very exciting portfolio news to wake up to today!
Congratulations to funded company @LostWordsGame on the announcement of the @GoogleStadia launch to come next month. Exciting times ahead!
Universal Render Pipeline is a powerful, ready-to-use solution with a full suite of artist tools for content creation. In this blog, we dive into how the Universal Render Pipeline was used to create the Boat Attack Demo 🚤
Jump in 👇
https://t.co/8wlCvBkp4e
Save the user's battery life and improve the mobile performance of your project by controlling the rendering. 🔋
Check out on-demand rendering with Unity 2019.3. https://t.co/gBBl8WugDl