Particles are supposed to be the fun part.
Today we're revealing Entropy, a modern particle instrument for After Effects built for fast feedback, directable motion, and work you can keep changing.
Public beta opens the week of August 24.
Join us at https://t.co/vHZ7d9yHjN and give us a follow @wildconstructco
Flux 3 is here!
One of my first tests.
Very impressive.
Prompt : Hyper realistic blockbuster cinematic 15 second action sequence in one true unbroken continuous shot, with no cuts, no morphing, and no scene transitions. A rally car races along a narrow alpine cliff road in bright cold daylight, escaping a falling avalanche and trying to reach a tunnel before the route is buried. The camera begins high above in a wide aerial view revealing snow peaks, sheer drops, and the winding road, then physically dives toward the car into a close tracking chase. It glides beside the doors, drops low near the spinning tires as snow sprays, rises overhead to reveal the avalanche rushing behind, then arcs outward into a high circling drone like view before descending again into a front facing backward tracking move. The shot remains seamless throughout as the car drifts around icy switchbacks, clips loose snow, and bursts toward the tunnel just ahead of the collapsing slope.
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ïœ Chain of Turns ïœ
Within chaos, fragments reconnect, and every turn becomes a signal to move on. What once seemed like an ending shifts into a passage, repeating familiar patterns while constantly transforming, as momentum renews itself again and again.
#klingai
#NanoBananaPro @Kling_ai #GenAI
.@BeFXStudios has launched Hurricane for Blender, allowing artists to create complex simulations of fluids, cloth, soft bodies, and grain particles, all interacting together in a single environment.