Been off the pc for a few weeks, but quickly wrote up some quick notes for my animation toolset. Updates all the time! Did I mention it's free?
https://t.co/7BD4RIfbTv
#maya3d
Finally, we can reveal our secret.
Here's our debut game - PHASE ZERO. A modern take on survival horror’s golden era, told in a chapter-based, dual-hero story. Expect prerendered backgrounds, fixed cameras, and PSX-era DNA.
Oh, and meat-covered alleys. Lots of them.
Please RT
I've finally updated tbAnimTools to work in Maya 2025, also removed all traces of pymel, that was...fun.
Making it all work for Maya 2019+ and pyside2/6 at the same time was a total pain and I broke so much stuff.
https://t.co/7BD4RHY8Rv
Anyway, it's free, so happy animating
@AronDurkin@Keyojimbo Then unicode, str and int/long get changed between python versions, have to declare them as their new name so I can still check data across all Maya's. Have to remember to not use any of the nicer string formatting either.
@AronDurkin@Keyojimbo To tell you the truth I don't really know what I'm doing
Biggest hurdles were finding pyside methods that work in all versions, some functions get renamed or moved. Not found anything that hasn't worked out in the end tho
@Ben_Hindle98 It's not bundled with Maya anymore, even as an option on install. So lots of people don't have it, and are not in the mood to command line install from git. Also it seems kinda dead from what I've read, that most who worked on it at luma have left.
The Sirena Expedition, a PS1-style Horror-platformer set in an abandoned facility at the bottom of the ocean is coming to Nintendo Switch on the 16th of August, two weeks from now!
Find out more!
US: https://t.co/xII2OlmJnW
EU: https://t.co/NljxrcoFZP
AU: https://t.co/Sx35uqGltF
Another day of posting art only. No bullshit, no hate, no drama. All I care about is to make art that will make you feel something . And then do it again. ❤️
@BorovikMotion Because they probably don't know any better. You have to make an extra matrix using the translate pivots and multiply that in as well. Total pain
Hi! I'm working on a FREE all-in-one node-powered Blender addon called Quick Menu. It's planned to be released in the beginning of next year for Blender 4.1 ✨
Here are all of the new tools that I've made for it so far. There's more to come! Follow me for updates! ♥️
The trick is there's a dummy node that aims at the toe, it shares the same parent as the heel lift control. The translates are directly connected from the heel lift to the dummy. Then the joint orients of the heel lift are connected to the rotates of the dummy node.
Lately I've restarted working on a rig builder, third time's the charm I guess. Working on a heel lift control that inherits the rotation of the heel, so the x rotation is always aligned with the foot.
Don't forget to claim 2 Years of #Cascadeur INDIE License now!
Everyone who had registered before March 1, 2024, can get a FREE upgrade!
In Cascadeur go to Help > Claim Indie License
Sync License if needed after
#3danimation#gamedev#indiedev