This is the last weekend to enter to win a PS5 in the Final Fantasy XVI Trials of Fate Sweepstakes. Your participation here may come in handy for Fate's Test. #ToFsweepstakes#FF16
Enter here: https://t.co/Q7cWT5ftnR
I know it's super late, but here is my #screenshotsaturday. It's a little game made in #unity for the 12h Coastal Game Jam (hosted by @GamesDevTech@PlymUni). A super fun mini jam - the theme was "mechanic + interactive environment".
(I'll tag my teammates below)
Took part in the @GamesDevTech@PlymUni 12hr jam yesterday, with the theme of 'unusual mechanics + interactive environment'. Our idea was a Tamagoci but the food, thrist and the happiness of a little Slime was controlled by the weather.
(Created by me and Connor)
If you are in Plymouth, UK on the 23rd (the coming Saturday) and are up for a GameJam (free attendance) we still have a few open spots left!
Register until end of Thursday to join unsing the link
#gamedev#gamejam
pseudoscientific AI models harnessed to train children in a core competency for our dismal future: performing emotional labour to appease the algorithm
I've been so busy that I've missed the last two #screenshotsaturday(s), so here are the key points:
to the shader tool I've added multi-light calculation, and a skybox & skybox reflection.
I've also started working on a toon shader.
#gamedev#shader#indiedev
@TomWhatmough For me it's definitely the other way around, but I think they will have a back and forth sort of relationship of putting eachother into better context.
A fantastically insightful talk today from James Niesewand from Illyriad Games and one of our graduates @pixel_silver1 working on their game @ageofascent. Thank you both for coming and we look forward to the upcoming release!