3d/game/procedural/tech artist, graphics nerd, founder/art multi-tool at @wushustudios, ex #MotorStorm and @PlayStation dev, #ADHD AF and an actual cyborg ๐ค
๐๐๐ฅ๐๐๐ฅ ๐ข๐ฃ๐๐ก๐๐ก๐: VFX Artist
Work with our art and tech teams to build amazing effects that enhance gameplay and set the visual mood and tone for our projects!
Fully remote optional (UK) ๐
Apply Today โก๏ธ https://t.co/hnZCTGOboH
#gamedev#gamedevjobs#hiring
This past Friday, team Wushu had a great time playing a hard fought match of football in aid of our friends @SpecialEffect with fellow industry colleagues.
Proper good show lads - and congratulations to @Sony_XDEV on the tournament win! โฝ๏ธ
Weโre so happy to finally share some exciting news with all of you!
In close collaboration with our friends at @Mediatonic and @EpicGames, weโve been working on the all-new Fall Guys Creative mode coming to @FallGuysGame on May 10! We hope you love it as much as we do! ๐ ๏ธ
We just published our roadmap for @UnrealEngine 5.1: 60fps Lumen, Nanite WPO, On-demand shader compilation, Automated PSO gathering, Niagara GPU ribbons, Virtual assets, Gameplay Debugging, Unreal Editor on Apple Silicon, BP namespaces, and more! #uetips
https://t.co/We1YZjlct8
PATTERNS, the full CG video I made for @TooManyTs using a @KinectWindows camera and a couple of @NVIDIAGeForce GTX 1080s is now all shiny and nice on that there @Vimeo that they have: https://t.co/pRWAVCRLfv
Two rappers (@TooManyTs) and a 3d artist (me), a borrowed Kinect camera and a pair of GTX 1080s somehow got turned into this, over the course of many hundreds of hours: https://t.co/eHzusSci0u
Full CGI music video ๐ฑ for our new track PATTERNS. This one is deeeep and has been 18 months in the making. Hope you enjoy & RT๐๐ผ
Full vid - https://t.co/wKUmNmKB9e