I've always loved how Spider-Verse brought comic art to life on screen. It inspired me to take on the challenge of replicating that style in UE
My favorite effect is how movement is often conveyed as strokes and smearing instead of motion-blur
#UnrealEngine#TechArt#StylizedArt
@IBespalchuk@Grady_Booch@gdb Correct. Not a single person on earth would describe what a submarine does as "swimming" unless they were being overly poetic
@GrilliotTodd@Grady_Booch@gdb It doesn't understand anything any better than the data it was trained on. That's not understanding, that's just assuming the probability of, for instance, a word with a vowel appearing after the article "an"
Unsurprising this never happened to them because they were so utterly garbage/sloppy with their DevOps practices.
But it seems like there's very little direct action I could do in C to make this problem go away. Play "lay off 100s of engineers" games, win "huge lawsuit" prizes.