🖥️ Shader Lab (@basementstudio) lets you stack gradients, text, and custom TSL passes in the browser and nudges the channels out of register. Keyframe it, then export to React.
🔗 https://t.co/zVKHy0Rxgj
#WebGPU#TSL#threejs#shaders#creativecoding
🧠 Most latent-space demos stop at a scatter plot. This one lets you click a point in the UMAP atlas, watch a chair resolve from a 256-dim code, then scrub a slider and see it melt into a lamp, meshed live from a neural SDF. Point clouds, geodesic paths, 64³ to 128³, all in WebGL.
🔗 https://t.co/ty57Hj5duy
#WebGL #ThreeJS #DeepSDF #MachineLearning #CreativeCoding
💎 GRAIR drops the entire e-commerce playbook and rebuilds the brand out of Three.js lighting, negative space, and scroll-as-camera.
🔗 https://t.co/djCom7wrhu
#threejs#webgl#fashion#jewelry#blender
🜔 Alquimia's Virtual Apothecary (@MoMo3DWorks) is a glowing artifact you unlock waypoint by waypoint, with five WebGL canvases juggling pixel ratio and post-FX.
🔗 https://t.co/6UUkOoheZn
#WebGL#ThreeJS#CreativeCoding#ShaderArt#WebDev
📄 A portfolio that looks like it fell out of a sketchbook.
Andrew Woan (@andrewwoan) open-sourced the whole build, tutorial included. Scroll and a hand-drawn character walks a paper world that shifts through the seasons, with flat Krita art baked onto Blender geometry so it stays papercraft from every angle.
🔗 https://t.co/MJQ4A5fj0e
#threejs #webgl #creativecoding #blender #tutorial
🧩 A visual node editor for image pipelines that never leaves the browser by Xavier Jack (@KMkota0).
Drag a photo in, wire up background removal, depth, JFA outlines, and 2x upscale on WebGPU, then export the graph as JSON and run the same pipeline inside your own app.
🔗 https://t.co/1rqzDx4KhQ
#WebGPU #CreativeCoding #ImageProcessing #JavaScript #WebDev
🖐️ Put the mouse down.
Vertex3D's studio site lets you steer a WebGL portfolio by tilting your head and pinching two fingers at the webcam. PlayCanvas does the 3D, Webflow handles the DOM, your face does the rest.
🔗 https://t.co/r4xvLCgZub
#WebGL#PlayCanvas#SpatialWeb #HandTracking #CreativeCoding
🔥 NEWS: Google just dropped the HTML-in-Canvas API at I/O 2026.
Render HTML directly into WebGL/WebGPU textures with full accessibility and interactivity intact.
🔗 https://t.co/9cSAC8cfc2
#Google#Chrome#WebGL#WebGPU#PlayCanvas#Threejs
🏃 Hiroto Sato's TRACK is a WebGL scroll experience where a stopwatch climbs, meters rack up, and quotes from sports icons land when you've earned them.
🔗 https://t.co/QDQ6bBqOcS
#WebGL#Threejs#GSAP#Motivation#Athlete
@SoftEngineer Love the visuals. Tried it with traditional moves and with gambits... and it wasn't able to adapt. Seems to lack some of the foundational principles
🎨 A lost Van Gogh, rendered as a particle cloud that scatters when you lean in and reforms when you step back.
🔗 https://t.co/aH2MjBxw9n
#WebGL#CreativeCoding#FrontendDev#VanGogh#Art
🧳 Tiny 3D characters wander past pools and palm trees while you scroll with a custom animation system that ThoughtLab (@ThoughtLabLLC) built for a client's flagship site.
🔗 https://t.co/UyQJwkljNW
#WebGL#CreativeCoding#WebDev#Travel#FrontendDev
🌌 SuperSplat is a browser-based editor for cleaning up 3D Gaussian splats: GPU-accelerated selection, unlimited undo, streamed LOD for massive scenes. Open source, nothing to install.
🔗 https://t.co/r0OzgnuumU
CC: @playcanvas & @willeastcott
#GaussianSplatting #WebGL #WebGPU #3DGS #PlayCanvas