dear imgui 1.77 release: https://t.co/55za546Bv7
- general maintenance release with 25+ fixes and small additions in main branch.
- click for changelog with details individual branches (always a recommended read because you'll discover features)
@stefandd7 @wvo For-each iterator is a reference to the target element (unlike for example, C# where iterating over a value-type array will only give you a copy)
I swear, every second time I open @VisualStudio property window, I hit an issue where the configuration isn't what's currently selected for build and spend minutes being confused as to why the changes didn't work. This worked fine in 2012 and changed circa 2015 :( Whyyyyyyyyy.
@aras_p Looking at some C++ proposals, there seems to be an over-reliance on "it's zero overhead if you compile with -O3". Like you've mentioned, the result is that the feature is now being avoided in production, because debug builds are important and huge overhead makes those unusable
PSA: Both NVidia and AMD symbol servers don’t provide symbols! They only provide binaries with unwind info, which is necessary because frame pointers are commonly omitted in x64, making stack unwinding difficult. Hoping one day the “symbol” in “symbol server” becomes a reality.