Small TikTok accounts can now get fast tracked to the Creator Rewards Program by linking their youtube account that has a decent following (10K+)!
Just go to TikTok studio in your mobile app, scroll down to More Tools and tap Linked Account Benefits.
I reviewed The Legend of Zelda Ocarina of Time for N64 28 years ago! Can't wait to dive back in with the Remake tomorrow. It's about time.
https://t.co/8CJPouPDvg
this community can be so cruel
M2K has autism, and as much as you want to say “it’s no excuse”, no one is perfect and new circumstances can happen which can be things to learn from. This is one of those cases and he has learned from it.
He has no family that wants to take care of him
He relies on the few friends he has to be able to live anywhere
and often those living conditions aren’t ideal
He was told he shouldn’t go to the event, and he listened and agreed.
please have some grace and don’t bully another member of the community into further mental decline
iShowSpeed opens up about his mental health and how fame has affected his day-to-day life ❤️🩹
“you’ll have thousands screaming your name all day and then you go back to the hotel room and its d-ad quiet. the louder it gets outside the more you notice it.”
Ok CREATORS. I'm coming back to this question with a note that I have videos on the way on getting deeper in some areas..
First off, focusing on the asks on the contacts folks asked for that I can openly provide. Other folks have DM's:
1) Emberville: Key requests are already open on https://t.co/GlC6K3SUFZ for the Oct 27 launch. Evolve PR handles it. @callmeshawnp is the mac daddy. Treat em well
2) Nintendo: https://t.co/J6nIHIb6qB is explicitly open to content creators, not just press. But let me tell you right now: COME CORRECT. Come with a plan, an idea, and ensure your channel makes sense for your ask. Don't ask for Zelda if your channel only covers Battlefield. For the asset library, register at: at https://t.co/ZLcq5JyOuG
3) Bandai Namco for various titles: https://t.co/JXsyKntxFt. I know folks are resistant due to their response rate, but I am assured this is the way to go. Be patient because that team is almost never not busy. Speaking specifically to Ace Combat and Duskbloods, they are likely flooded.
4) For Sony (Wolverine, for example), it's a stretch since Embargo keys have been out for a while, but [email protected] is going to be your target. This also goes for Sucker Punch and SIE. That said I will save more info on that for a video. BTW: @FirespriteGames if you are accepting creator interest in any way, let em know.
5) For ArenaNet Aka Guild Wars Team: The Partner Program is closed ATM so just keep an eye. They have been really strong partners to creators and I don't see that changing so just wait until they open up.
6) Capcom: Listen...if you are a creator and you saw a bunch of folks get early access or packages around Onimusha, it starts with the Capcom Creator program. It is in no way a guarantee, but its likely they get over 10,000 key requests per game. Do your best to ensure you use the resources they provide: https://t.co/CzWqWr8cpL
I'll list the events you should track below but for now I'll be popping out a couple videos (after a few legal checks): on the following topics:
1) "I want to work with X brand" isn't a pitch - I will discuss how to position yourself better than a majority of the emails these teams get
2) How to speak to the big dawgs, and everyone you're NOT speaking to. For years the top asks from creators, regardless of their genre of content games, food, tech, VR always default to:
Sony, Microsoft, Nintendo, NetEase, EA, Take-Two, Bandai, Sega
You are forgetting:
Hasbro, Mattel, Krafton, Govee, TONOR, Netmarble Thermaltake the list goes on.
Zero offense to the top publishers and teams, esp the top 3, but you are fighting an uphill battle vs a bunch of Macro creators and celebs who get 6 figure deals because a marketing manager needs views. Is this everyone? Of course not, but should you adjust your strategy? Yes.
Join us on June 9 at 7am PT for a #NintendoDirect followed by Nintendo Treehouse: Live!
The Nintendo Direct will be roughly 50 minutes and Nintendo Treehouse: Live will be 95 minutes.
Watch here: https://t.co/Zp54IsS30q
Official update for our community : We are not shutting down!
StreamElements is in conversation with an amazing partner aligned around one thing: working in the interest of creators and the community.
Your tools and data are safe.
We've secured funding while partner integration is underway, and pending creator payments will roll out over the coming weeks.
More information soon, i'm sure you’ll like it.
-Perry
Official Update:
We’re in positive discussions with potential acquirers and working to find the best path forward for creators, customers, and our team.
We’ll share more updates soon.
We’ve spent over a decade building for creators and will do everything we can to keep supporting this community.
RE: StreamElements
To get everyone on the same page, here's a breakdown on what's happening, because rumors always travel further and faster in a vacuum.
Earlier today, there was an initial rumor that StreamElements was laying off all staff and shutting down. I heard this secondhand from a trusted source, but, like any rumor, it was not confirmed; it was merely a starting point. (I personally require at least two independent sources to confirm a story, as individuals can make mistakes or misinterpret the facts, especially if there's a reason that might make it personal.)
Since then, this single source has repeated this story to everyone in his StreamElements Sponsorship Discord (not the official one), and as such, it has been shared as a rumor widely across streamer Twitter. Yes, he does work for StreamElements as a Creator Success Manager. So, he does have credibility. At the same time, I have attempted to get secondary confirmation from anyone at StreamElements - but have been unable to. Every person I have spoken to about this (creators, former SE staff, media people) has the same source... the person mentioned above.
Now that said, let's talk contributing factors:
1. StreamElements continues to be silent on the matter.
2. They have been slow to pay users in recent weeks.
3. They seem to have been removed from Twitch's Third Party sponsorship offers.
4. They have been soliciting donations to keep the service free.
5. They have had numerous layoffs over the last few years, and more have left of their own volition in the last few months.
On the other hand, it's unusual to simply shut down a service with hundreds of thousands of users without first becoming a paid service. Or maybe just shutting down part of the service and focusing wholly on the sponsorship side. Either way, it's unusual.
This entire thing is unusual. And while the rumors may end up being true, I don't feel confident saying that yet. As I said, my standard is at least two independent confirmations - more is better. I always prefer being right to being first.
That said, given the situation as presented, it may still be worthwhile to ensure any SEPay money is requested, and you may want to download your alerts (or move to an alternative, such as Streamlabs. Disclosure: I have a partnership with them - but an easy link to do so is attached below.)
If I learn more before StreamElements addresses it publicly themselves, I will share whatever facts I can confirm.