Whatโs better than a humanoid playing ping-pong? Two playing doublesโand trying not to crash into each other ๐
Meet PingpongDuo: humanoid table tennis doubles ๐
Check out the project and play with interactive 3D scenes
https://t.co/x0BatMNdjQ
Paper: https://t.co/N492sBfwFj
๐ค Building Whole-Body Intelligence for the Real World. Were Just Getting Started.
From bending down to pick up objects and navigating steps to autonomously clearing tables, operating dishwashers, and organizing refrigerators, our robots are learning to perceive, move, manipulate, and coordinate their entire bodies in real-world environments.
Powered by our Whole-Body Intelligence (WBI) framework, were building generalist humanoid foundation models by combining large-scale human whole-body data pretraining, context-aware behavioral foundation models, and efficient post-training with real-robot data - turning human experience into real-world robotic skills.
๐ Watch Whole-Body Intelligence in action in our three-minute demo. More to come. Stay tuned at https://t.co/XSoqTfuZaD
#ArchonRobotics #WholeBodyIntelligence #WBI #Humanoid #PhysicalAGI
Our paper has been accepted to NeurIPS 2026!
Paris, it is less goo ! ๐ฅ๐ฅ
The first VA based navigation model โ SparseVideoNav๐ฎ๐ค
Details: https://t.co/7451cFtcQB
See you in December ! ๐ซ๐ทโจ
#NeurIPS2026#VLN#EmbodiedAI#Robotics
The โฝ๏ธ #WorldCup2026 kicks off tonight ๐ โ and we're sending a humanoid onto the pitch too!
Meet RoboNaldo: a versatile humanoid football shooter.
It can strike the ball up to 13m/s, accurately lands within 17 cm of a 3 m target away, outdoors on real grass pitch, off a live human pass, with fully onboard perception.
https://t.co/iFV7bINU2p
๐งต๐
UMI made robot data collection intuitive.
๐ค TAMEn takes it further โ bringing vision and touch into a unified, closed-loop learning system.
๐ https://t.co/wkT2y1fFwz
๐ https://t.co/YZMsgFgth0
๐ https://t.co/ITRNRG570p
โจ Whatโs new:
- Dual-mode data collection (MoCap โ VR)
- Online replayability check
- AR-in-the-loop + real-time tactile feedback (tAmeR)
- Self-evolving pyramid data pipeline
๐ Results:
34% โ 75% success rate on bimanual tasks.
This marks a shift from usable data to self-improving data engines.
TAMEn turns robots from "blind operators" into tactile-aware, evolving collaborators.
#EmbodiedAI #Tactile #Robotics #Bimanual #TAMEn
SimScale is selected as CVPR 2026 Oral ๐๐ฅณ
Code, simulation data, and checkpoints have been fully open-sourced.
๐ทHome: https://t.co/ejTgqZ3NbW
๐ทPaper: https://t.co/euJW2MOtOE
๐ทGithub: https://t.co/AxuTMvqVGk
If you find something useful, please give it a starโญ
sharing our new project Smash!๐
We built the first outdoor humanoid table tennis player with fully onboard perception โ no MoCap, no external cameras. check the video for details.
paper and code on the way!
๐งApplying world models to improve real-world policy on challenging manipulation tasks used to be considered out of reach.
๐After sustained effort, weโre now seeing encouraging progress.
๐Thrilled to introduce RISE: Self-Improving Robot Policy with Compositional World Model
https://t.co/eP1EOmk2X1
https://t.co/mEa2SsZAZ1
RISE is, to our knowledge, the first work to use a world model as an effective learning environment for challenging real-world manipulation, enabling policy improvement on tasks that demand high dynamics, dexterity, and precision.
Incredible teamwork with @lin_kunyang111@francislee2020@YueXiangyu@HaoZhao_AIRSUN@smch_1127
๐ค How can we enable zero-shot generalization to unseen scenarios for robot world models?
Thrilled to share DreamDojo ๐ โ an interactive robot world model pretrained on 44K hours of human egocentric videos, the largest and most diverse dataset to date for robot world model learning. Our model not only excels in generalization, but also supports real-time interaction at 10 FPS after distillation. It enables several important applications, including live teleoperation, policy evaluation, and model-based planning at test time.
๐ Project: https://t.co/hJIEiGXnKz
๐ฐ Paper: https://t.co/oa5xr8Y2GH
๐ค Code & models & datasets: https://t.co/A8B4ii0Kah
#WorldModels #Robotics #EmbodiedAI #RL #AI #NVIDIA
Sharing more details in the thread ๐งต
Just saw Sonic โ itโs incredibly solid. By far the best whole-body control model Iโve seen so far. It opens up an invaluable path to acquiring full-body coordination data for humanoid robots. Huge congrats to the team and big thanks for open-sourcing it! ๐๐
SONIC is now open-source!
Generalist whole-body teleoperation for EVERYONE!
Our team has long been building comprehensive pipelines for whole-body control, kinematic planner, and teleoperation, and they will all be shared.
This will be a continuous update; inference code + model already there, training code and gr00t integration coming soon!
Code: https://t.co/7u3SBxzXU9
Docs: https://t.co/HpDLkTCSMF
Site: https://t.co/D3i4KlnLLr
Huge shoutout to the entire team and everyone involved behind the scenes! ๐
KAI0 is going fully open-source this week. ๐
๐ Paper: https://t.co/wnKu2nKzKD ๐ป Code: https://t.co/LqrT7D4bSV
Feedback, comments, and โญ๏ธs are very welcome!
#Robotics#OpenSource#EmbodiedAI#kai0
[1/n]
The bottleneck: collecting humanoid teleoperation data is expensive, slow, and trapped in labs. But robots need to work in homes, stores, and outdoors โ environments they've never trained in.
Our key insight: humans already perform these tasks every day, everywhere.
RISE (1/N)
Before diving into technical details, let's first see what we've achieved on challenging manipulation.
RISE yields absolute performance increases of:
+45% in Backpack Packing
+35% in Box Closing
+35% in Dynamic Brick Sorting
compared to a strong offline RL method (RECAP, re-implementated on pi_0.5, which is an amazing work by @physical_int)
These improvements highlight the effectiveness of leveraging a proper world model for policy optimization for contact-rich manipulation.
Glad to share me and my folks work of the last research cycle, good luck and have fun. Upvote on HF is appreciated!
ฯ0: https://t.co/9fGaZXVeID
ฯ0, a resource-efficient robotic manipulation framework addresses distributional shifts through model arithmetic, stage-aware advantage estimation, and train-deploy alignment to achieve long-horizon task reliability.
RISE: https://t.co/JygfMDCMw0
RISE, the first work to use a world model as an effective learning environment for challenging real-world manipulation, enabling policy improvement on tasks that demand high dynamics, dexterity, and precision.
EgoHumanoid: https://t.co/LsxLyqgQBf
EgoHumanoid, the first endorsement of human-to-humanoid transfer for whole-body loco-manipulation.
SparseVideoNav: https://t.co/zhZKlPM9AI
Vision-language navigation systems traditionally require detailed instructions but can be improved by incorporating video generation models with sparse future planning for faster, more efficient real-world deployment.