GPT-6 Astra just vibe-coded the Oval Office in 3D.
We described the set design > GPT-6 Astra generated the scene code > Higgsfield built the location model in Blender and rendered it with Cycles.
The whole pipeline ran end-to-end on Higgsfield Supercomputer.
Astra is very good at 3D modeling, and I can't wait for all of you to experience it, for now here is a little walkthrough on how I built the demo house for our launch blog post. From a Blender scene to a Unreal Engine 5 walkable experience. 🧵
We are moving very, very fast towards a fully streamlined Omarchy installer for Apple M machines. You just download our Omarchy M app, try it first, then pick how much space you dedicate, and we do the rest. Incredible team effort. Full announcement later today! 🚀🍏
[OpenSource - React Admin Dashboards & UI Kits]
Building scalable, production-ready admin panels from scratch usually means wasting hours on boilerplate layouts, routing, and component styling. 🛑
shadcndashboard is a complete, open-source admin dashboard kit built with shadcn/ui, Base UI, Next.js, React, and Tailwind CSS v4.
Here is how this UI kit helps you go from zero to a fully functional admin panel in minutes. 🧵👇
1/4
New skill: /animate
Build an animation from scratch while choosing the right curve, duration, properties, and so on.
Now you have the whole flow:
/find-animation-opportunities → /animate → /review-animations
https://t.co/jCwhthpi20
Cloudflare OS is an open-source platform that lets everyone in your company build apps, automate work, and safely access internal systems, shaped around what your organization knows and how it operates. https://t.co/CCeYETILDN
Only if education could be this interactive ❤️🔥
I've had a looong wish to build something genuinely useful through vibe coding, and I finally did it.
A 3D human anatomy application built with @threejs using GPT 5.6 Sol.
It all started with a single design image that I created using GPT Image 2.0. I then used it to generate every 3D organ image, one by one.
Next, I converted each of those images into 3D models using @tripoai (and no, they didn't sponsor this 😄).
After that, I opened Codex, wrote a master prompt based on the design, and gave it the prompt, the design image, and all the 3D models.
Codex built the first version beautifully, but there was one big problem.
Every single 3D model was nearly 120-150 MB. That obviously wasn't practical for the web and was giving a performance of 16fps.
After a few iterations, Codex optimized each model down to roughly 2–5.5 MB while preserving the visual quality, reducing the total asset size from ~900 MB to just 28.6 MB. And each model loads on demand.
Along the way, Codex also generated those anatomical illustrations showing where each organ sits in the human body, and even created the interactive hotspot markers that explain different parts of every organ. It handled all of that.
The process wasn't exactly one shot, but it also wasn't difficult. You just have to do it step by step.
It genuinely felt like building something that could make learning anatomy much more engaging.
The inspiration came from @DilumSanjaya's 3D animal plant cell project. I remember seeing it and thinking, "I want to build something like this one day."
And I did it :D
Live: https://t.co/gIFgkj8UVB
Code: https://t.co/nijvyWcyxO
Termius + Tailscale + tmux
You don't need your laptop to build with Claude Code, Codex, or any other AI coding agent:
→ Run your agent inside tmux to keep the session alive
→ Use @Tailscale for secure access to your laptop
→ Connect with Termius over SSH from iPhone, iPad, or Android
Start coding at your desk. Continue on the go.