Experimental psychologist interested in perception and action, human-computer interaction and the cognitive psychology of games.
postdoc @RWTH Aachen University
Zum Ende noch eine Podiumsdiskussion. Für A-DigiKomp spricht Jennifer Klütsch (@RWTH). Daneben noch @informatikradar, @secuveragmbh, Hansestadt Lübeck und nochmal RWTH für das Projekt #ePA-coach dabei. Moderiert von Dr. Karrer-Gauß (@VDIVDE_IT)
Welche Grenzen und Möglichkeiten hat die digitale Selbstbestimmung? Kommt vorbei beim Web-Talk "#Datenkompetenz und Schutz vor algorithmenbasierter Diskriminierung". Mehr Infos und die Anmeldung findet ihr hier: https://t.co/hMa5mc2TOl
If you would have told me in 2002 that in 20 years I would share my work through preprints, include data and materials with each publication, and could submit a 'Registered Report' that prevents publication bias I would have thought you were completely crazy.
Heute fand das erste #ADigiKomp Konsortialtreffen in Präsenz an der @HSD_Doepfer statt. Mitten in Corona gestartet, kamen @Saar_Uni, @RWTH, @HSD_Doepfer, @imc_learning, @uni_kl und Serious Games Solutions zum fachlichen Austausch und gemeinsamen Arbeiten zusammen. 1/2
Hello world 🕹️🎮 we need your help! Are you involved in #esports (and over 18 years old) and familiar with Esports Training procedures?
My #PhD student @langlois_dk is conducting an #esports#study for her project: https://t.co/ImLByreAKj
Thank you🙏
RTs appreciated
You can now run the upgraded and much improved version 3.4.2. Lots of bug fixes and a number of new features that make coding easier. Click here or login to your account and see the link at top of screen. Also download and analyze have been much improved.
https://t.co/SksVt2bCG0
In the next Esports Research Colloquium, I will talk about my #PhD project on #stress in #esports including:
📘 a systematic review
🎙️ an interview study
📝and an online survey
Join us on Zoom: https://t.co/ecSPCugMlj @EsportsResNet