Spent years building Matry as a coding tool for designers. Then Cursor and Claude Code made it redundant.
But they aren’t really built for designers, so what should the next design tool look like?
I think it looks like a browser.
waitlist here → https://t.co/XeLlENvMJD
@iliazolotukhin Unironically true. For all the effort you designers put into learning these tools, you could have just learned how to code the damn thing yourself. There’s this tendency to overrate codes complexity, and underrate Figma’s.
To use Figma’s revolutionary new features, all you have to do is go here, click on this thing, scroll down, highlight this other thing, it’ll pop open a modal with a few options, just click on the third one and then that’ll bring up a menu and
Like many other engineers, I spend the majority of my working hours with coding agents. I simply don’t believe that anything of value is getting created at that scale. Models are highly prone to confusing even themselves at scale.
OpenClaw creator:
"I have 2,000+ open PRs and I don't really read the code. I ask the model one thing - do you understand the intent?
My install is git clone build run. The agent sits in the source code, and if you don't like something, you just tell it to change itself. Actual self-modifying software."
In a ~30-min interview, Peter Steinberger - the PSPDFKit founder who burned out, quit, then built GitHub's fastest-growing project - shows how he ships.
slash commands + voice + "prompt requests" instead of code reviews.
worth more than a $500 vibe-coding course. watch today ↓
@kaanomeg@PZOGame That doesn’t mean they’re going to put out the same game in half the time. It means they’re going to build a 2x more ambitious game in the same time frame.
I’m willing to be convinced that this is real, but unless each those of those frames are videos, there’s no way that page is going to run at more than like 2 frames per second. iykyk
Introducing Omma Canvas.
First-ever massive parallel agent generation.
Trigger up to 100 agents in parallel on a canvas to build real sites, web apps, and more.
Unreal Engine 5.8 ships today with experimental MCP server support:
Your sources, your pipeline and your workflow—simply configure the MCP plugin and connect to any agent. Get familiar with the MCP server and the PCG Primitive Plugin today and see what teams can build together: https://t.co/cDITLWWv2F
🎬 Black Hat USA Speaker Spotlight Series: Meet Martin Wendiggensen, AI Research Scientist at Dreadnode, in our latest #BHUSA Speaker Spotlight as he tackles three key questions:
👉 What are you most excited about at Black Hat USA?
👉 What will your session focus on?
👉 What’s one key takeaway attendees can expect?
🔥 Don’t miss #BHUSA Briefing, “Catch Me If You Can: AI Investigators Hunting Autonomous Attackers as a Benchmark”—a cutting-edge look at how defenders can evaluate and challenge the next generation of autonomous, AI-driven cyber threats 🤖🕵️♂️
As offensive AI capabilities evolve, this session explores how AI investigators can be designed to track, test, and benchmark attacker behavior—bringing a new level of rigor to security evaluation and resilience.
🔗 Learn more: https://t.co/QjYE5OHQhz
#BHUSA #Cybersecurity #AI
@ridd_design My focus on the moment is providing a truly bidirectional experience. As a designer, you want to:
- pull production UI code into a canvas
- push canvas artifacts into production UI code
- create new UI in either code or a canvas
Right now, no tool does all that seamlessly.
I have never slept next to Kate.
The only thing we do in bed is have sex.
We have separate beds and homes.
Should you do the same? Not necessarily. The science is split. Here's the data:
1) Your partner does wake you up when you sleep together.
7 nights of actigraphy sleep measurement in 55 couples (aged 18 to 72, no sleep disorders) showed about 6 partner triggered awakenings per night, on average. Roughly 1 in 5 of wake ups was set off by the partner stirring first, and participants slept through only about half of their partner’s awake time.
The catch: the study never compared sharing a bed to sleeping alone.
2) Yet couples who sleep together report sleeping better.
A survey of about 1,000 adults found that sharing a bed with a partner tracked with less insomnia, less fatigue, more sleep, and better mental health than sleeping alone.
The catch: self-reported, cross-sectional, no follow-up. Healthier, happier people may simply be the ones more likely to share beds, so this is associative at best.
3) Women's sleep might take the hit from sharing a bed.
A study of 10 couples had each person sleep at least 10 nights alone and 10 nights together. Women slept measurably worse with a partner in the bed, on both actigraphy and their own ratings. Men reported sleeping better, subjectively.
4) Polysomnography, the gold standard for measuring sleep and sleep stages, points to REM gains with co-sleeping.
A study of 12 couples found co-sleeping came with about 10% more REM sleep, less fragmented REM, longer undisturbed REM runs, and tighter sleep-stage syncing between partners, alongside more limb movement.
5) Synced sleep tracks with lower blood pressure and inflammation.
In 46 couples that slept together, the more in sync their sleepwake timing, the lower their sleeping blood pressure (strongest in women) and the lower their inflammation (both sexes). The link held even after adjusting for how often they actually shared a bed, so the driver looks like the synchrony, not sharing the bed.
Only two of these studies compared the same person in both beds, and both are tiny: 10 and 12 couples. One found the result flips by sex. The rest is correlation. The answer is individual. For some couples the shared bed improves sleep. For others, separate beds are the right move.
@justalexoki I’m in favor of a “3 strikes you’re out” policy, aka life in prison. Someone could plausibly have one incident because all people are capable of violence. Two is less plausible, but still remotely possible. But three violent offenses? Nope, you’re done.