We opened up the Photon Discord.
Everybody can join, browse, and follow what’s happening in the Photon community.
No Photon account required to take a look.
Join here: https://t.co/N9VAtbs9xt
#photon#discord#multiplayer#sharethis
Part 4 of Simple Brawler (Photon Quantum 3.1) is up.
A deterministic prop spawner and a charged dash attack: hold to charge, release to dash, knock props and players off the map. Two clients, physics in sync, no per-object sync code.
#gamedev#tutorial
https://t.co/AbPjT7z9Yr
Wicked Inside hit 1.2 million views and that’s all thanks to you.
We will get the Class System into your hands this December with our Open Beta!
If you missed the showcase, take a dive here: https://t.co/TXttD4EFiD
#WickedInside#ClassSystem#NoRestForTheWicked
Why are more game studios looking at #Godot?
Our very own @Structed joined a fireside chat with @ExitGames to discuss why the engine is attracting more attention. It's a conversation close to our hearts at GodotFest. After all, Godot means business!
https://t.co/2xAICZZKlB
Why are more studios looking at #Godot?
We talked to Johannes Ebner (@Structed) of @GodotFest about pro workflows, consoles, web and what multiplayer needs. GodotFest is Nov 3-4 in Munich, and we’re sponsoring @MeetToMatch.
▶️https://t.co/zBsBZHkWbu
#GodotEngine#GodotFest
#overthehill from @funselektor is out on Steam, and its 4-player online co-op is built on Photon Fusion 2.
Off-road 4x4 exploration, solo or with friends. Congrats to the team. 🍻
https://t.co/Fq5XROAdLT
#multiplayer#indiedev#gaming
Three developers. One server. 264 players tested in a single fight.
How Riptide Interactive built the persistent underwater #MMO@TidalNexusGame on Photon Fusion 2.1, with a custom Area of Interest system and rooms that stay up for months.
https://t.co/3oxgPlzNOb
#multiplayer
Defold Game Jam 2026 - Winners Announced! 🎉
A huge congratulations to everyone who participated, created a game, and shared it with the community! ❤️
Best games:
🥇 Ash Islands by Estel
🥈 Chreeaktor! by Aragast Games
🥉 Power Line Tycoon by Maks Bumazhkin
and 7 more!
And congratulations to our special challenge winners!
🌊 Wavedash : Rollrend by Vallo (and 9 more!)
⚡ Heroic labs: Worm Tremors by @PendragonNL
🌐 Photon: Ash Islands by Estel and sNakeD by Aragast Games
A massive thank you to our amazing sponsors for providing such fantastic prizes, and to everyone who played, rated, and supported the games!
@KenneyNL@wavedash@heroicdev@ExitGames@craftpix_net@Poki Ovani Sound 🫶
#Defold #DefoldGameJam #GameDev #IndieDev #MadeWithDefold
Part 3 of Simple Brawler (Photon Quantum) is up.
Fixing mid-air jumping and falling forever: a Physics3D raycast ground check, a FallBox trigger + custom signal for respawning, and round-robin spawn points so players don’t stack.
https://t.co/kE8YBv7Itl
#multiplayer#gamedev
200+ players in one Photon Fusion Shared Mode session. Enemy AI split across nearby players. Need server authority? Add the server plugin.
Fusion Casual MMO is out for Photon Circle.
Try it in your browser: https://t.co/qzSyn2Alxm
#gamedev#indiedev#multiplayer#MMO
"Oh, but these ragdolls are random, right? They're not in sync."
No. Everything is in sync. All of it runs on Quantum's deterministic engine.
Download Quantum Friendslop, our new co-op physics sample.
🔗https://t.co/F69KR2pydQ
#gamedev#indiedev#multiplayer#friendslop
How do you hide a killer when every client shares the same game state?
In @4PennyCoffins, @Other_Ocean made the secret barely worth stealing: you need evidence to convict the Ripper, not a lucky guess.
The Photon Fusion dev story: https://t.co/WwLjgZqcze
#gamedev#multiplayer
Part 2 of Simple Brawler is up.
This one's about the view layer: a Cinemachine camera that follows the local player, character animation driven by simulation velocity, and Quantum Data Assets so gameplay values aren't hardcoded anymore.
https://t.co/ozfC4ekArf
#gamedev#photon
Back from #MetaConnect2026. We tried the new Meta #VR Glasses: 70° FOV instead of 110° on Quest 3, but a big gain in comfort and sharper text. Our recap covers the glasses and how to prep your app before launch.
Read it here: https://t.co/97qXvm4r2o
#meta#rayban#photon