Senior Animator Yuriy Fomin unveiled WIP creature animation made using Maya, with the creature model crafted by 3D Character Artist Michael Metliaev.
More animations: https://t.co/L6JorXTtLs
The best way to test your rigs is to make a walkcycle. Here is a gorilla walkcycle gate. In addition, I combined it with a facial Metahuman rig to get a quick facial anim for further adjustments
Hey guys, here is another animation prototype of finisher for Space Marine 2 .
So don't lose your head!
Thanks for your attention!
#SpaceMarine2#Warhammer40k#Animation#Saber
I've had the pleasure of prototyping some gameplay elements to help define the artistic style, timing, and the way Space Marines deal with Tyranids. Hereโs a rough block out of a finisher with untextured proxy models. #SpaceMarine2#Animation
@DanZettl Oh, no more the biggest compliment to hear it from an other artist.! However, itโs collective contribution and I was really surprised how nice itโs played!
When youโre eviscerating aliens on planets as pretty as Warhammer 40,000: Space Marine 2's, itโs hard not to leave satisfied.
Our review: https://t.co/preikfM1MK
A little thing to post. It was an animation test for a company. I quickly rigged and then animated Jar Jar Binks mesh. I was wondering how he'll attack in a potential Star Wars game.
#animation#characteranimation#starwars