個人開発者。1枚の立ち絵から、大切なキャラクターがそばにいてくれる世界を作っています。
Indie dev, building a way to bring your favorite character to life from one illustration.
独立开发者,正在让一张立绘里的角色来到你身边。
일러스트 한 장만 있으면 그 캐릭터가 곁에 와 준다—그걸 목표로 만들고 있어요. 이번에는 마스코트 캐릭터 이로하(綺羽)의 실시간 데모입니다 🌸
・머리카락: 긴 머리일수록 천천히, 한 가닥씩 조금씩 어긋나게 흔들려요 ・앞머리: 가닥별로 나뉘어 각각 자연스럽게 흔들려요 ・고개 돌리기: 원화에 없는 옆모습까지 보여요 ・머리의 무게: 아무리 급한 지시가 와도 사람보다 빠르게 고개를 돌리지 않아요 ・표정: 표정마다 작은 움직임이 살아있고, 바뀌는 방식도 '화들짝'과 '천천히'처럼 달라요
모두 실제 기기의 실시간 영상이고, 프레임 단위로 일일이 손으로 조정하지 않았어요.
💬 한국분들도 많이 팔로우해 주시는 걸 보았어요! 감사한 마음을 담아 앞으로는 가능한 한 한국어 버전도 함께 제공해 드리려고 합니다. 앞으로도 잘 부탁드려요!
#Live2D #VTuber #인디개발 #버튜버 #2D애니메이션 #캐릭터애니메이션 #개인개발 #일러스트 #서브컬처
One illustration, and your character is right there with you. That’s what we’re building. Here’s a real-time demo of our mascot, Iroha 🌸
・Hair: Longer locks sway slower, each moving a little out of step
・Bangs: Split lock by lock, each swinging on its own ・Head turn: The side of her face the original drawing never showed comes into view
・Weight: Whatever the cue, she never turns her head faster than a real person
・Expressions: Each one keeps subtly moving, shifting either with a start or slowly
All real-time footage—nothing hand-keyed frame by frame.
#Live2D #VTuber #indiedev #2Danimation #characteranimation #vtubertech #gamedev #animeart #live2dcommissions
@Che0dan Just watched it! Mochi’s expressions are so lively, and the eye tracking feels really natural. The fruit fly connectome idea is fascinating too. I’d love to see how it shows up in her reactions on stream! Let’s keep pushing forward!
Bringing a character to your side from nothing more than a single illustration—that's the vision we set out to build.
She blinks, turns her head, shifts expressions, and reacts to your touch. Nothing in this video is hand-keyed; every single movement is running live in our engine.
Meet Iroha Wakana, the face of our project, whose signature line is "…Not this one."
No rigging skills required, and no slicing your art into layers by hand. Just drop in one illustration and watch your character come alive. This is our first look—upper body only for now—with plenty of details still being refined.
We aren't here to claim we've dethroned Live2D. We still have a ways to go to reach that bar, but today marks a massive leap forward.
Deepest thanks to the two open-source projects that laid the foundation for Iroha: • See-through by shitagaki-lab (ljsabc): splits an illustration into layers https://t.co/XIpQNPMCbi • Anime2.5DRig by 8co28: brings layered art to life in the browser https://t.co/64wM0Gtjxo We've built extensively on top of both to push this even further.
Her voice is synthesized via GPT-SoVITS, using reference audio from Amitaro's Voice Material Studio (https://t.co/YQPCWZOLh5).
Launching soon. If you have any questions, leave them below—we'll reply to as many as we can.
#Live2D #anime #animeart #OC #originalcharacter #illustration #VTuber #animation #animegirl #indiedev