wanted to share how i go about texturing the ruins i make in substance painter, i don't know if these are well-known tricks or not but in any case they are very helpful for me so i hope it's helpful to someone else too!
Take a closer look at "The Garden of Earthly Delights", the best known painting by the genius that was Hieronymus Bosch, who died #onthisday in 1516: https://t.co/HMsGHWhuZp #otd
If you do 3d work and want to build realistic shaders, here's a handy resource I learned about from @liamclisham
TONS of cool info along with correct data for different renderers: https://t.co/00Twq0BFqt
Ive starting using Substance Sampler more for creating stylized textures. Very easy to use and can make pretty good textures based off a handpainted base colour texture. Not perfect but means I still get to use Photoshop when painting