What is official esports data, and why is it important?
Official esports data is data that is licensed for collection, distribution and downstream use by the developer of the game.
It is a very important concept for several main reasons:
🕹️ 1. The game developer is the IP-holder, and should retain total control around how their data is used.
🌐 2. Ensuring the game developer is central to the data value chain incentivises increased data availability, and empowers the growth of a sustainable data ecosystem.
🏆 3. An official data offering via a direct integration with the game itself results in the highest quality of available data.
Points 1 & 2 are hugely important to us at GRID, and point 3 ensures we can extract the maximal value for our partners.
Why is that?
Games are just software, implementing virtual environments and experiences for players. As players make actions or the game world changes, data can be collected by integrating other software directly with the game itself. This approach has huge benefits - the level of detail is unmatched, the data can evolve in step with changes to the game, and the reliability of the collected data is unwavering.
Embracing an official data product will always result in the highest quality data, and is the way to foster a thriving and sustainable data ecosystem.
Game software is often complex, and varies a lot between game titles. That means that systems written to collect data from it needs to be flexible. More on this to come!
#esports #gaming #data #platform #engineering #officialdata
What is the GRID Data Platform, and what does it do?
I thought I'd start my 'miniblog' series off with some of the fundamentals.
@GRIDesports builds and operates the GRID Data Platform, technology designed to collect, enrich and distribute data from games. The overarching goal being to empower a sustainable, data-centric ecosystem.
Let’s dive into a bit more detail about each of these steps in the pipeline.
1. Data Collection 🧲
Enter, GRID Game SDK. This software is provided to game developers, allowing them to extract data (in real-time) about what is happening in the game, down to the most granular details. These details are then transmitted in small chunks, reducing the infrastructure load and easing integration efforts.
2. Data Enrichment 🏦
As the data arrives at the platform, the first thing necessary is to aggregate all of the small details, building up one comprehensive, usable state. Once this is done, further enrichment occurs, which includes calculating derivative data points, generating deeper statistics and insights, and running the data through models to generate predictions.
3. Data Distribution 📨
What use would this all be if no one could use it? So finally, the GRID Data Platform has a suite of APIs (the GRID Data Feeds) that enable people to consume the different types of enriched data produced (live data, statistics, predictions, etc.), so that they can build their products on top of it. Additionally, the GRID Data Portal framework makes rich UIs available on top of the data, making it accessible for a variety of use cases.
That's what the GRID Data Platform does, in a nutshell.
There’s a lot of fun challenges involved in the details of scaling and operating such a platform. These will be some tales for another day!
#esports #gaming #data #platform #engineering
I am beyond thrilled to share the news that @GRIDesports is the @riotgames official data partner, for both League of Legends and VALORANT.
https://t.co/mVj5c9NLyq
It is an honour to have these two colossal titles on the GRID, they set the bar when it comes to building esports that last, and harnessing the power of data to do so.
Leveraging GRID Data Platform technology and our game title agnostic framework, we will continue to increase data accessibility and empower the thriving ecosystem built on official data.
It has been our pleasure to work with the hugely talented Riot team for the last two years. I'm ecstatic that we will continue this journey for VALORANT and League of Legends, bringing our shared data-driven vision to life.
#LeagueOfLegends #VALORANT #Esports #RiotGames
What do these all have in common?
An afternoon in Buenos Aires, a foggy view of Machu Picchu, and a relaxing day on a Maltese beach.
That’s right - the GRID Bottle. A representation of how far we travel, yet how connected we remain.
Where will it go next?
#team#travel
A friendly reminder that the GRID Esports DataJam is approaching the submission deadline - September 12.
We’re thrilled to see the final projects and to award some devs with an array of prizes.
Sign up & stay up to date here: https://t.co/4TGz3ZheYY
#esports#data#developer
How does a world-leading data company tread the uneven terrain of esports?
For Edition 8, we spoke with @GRIDesports about how they navigate divergent esports data. A must-read for anyone interested in data analysis.
Tomorrow, Friday 30th April!
Author: @BillyStudholme#ESJ8
"Every bit of data that is transferred through our system is built off agreements with relevant rights holders.", told @GRIDesports CTO, Chris King to #ESJ.
Read the full interview: https://t.co/rgYxnxGiTI
Come join a great team at GRID esports we're looking for senior backend developers. Ideally has knowledge of microservices, go, kotlin, rabbitmq/ pub/sub.
Remote/Berlin/Wroclaw
https://t.co/HVhqn2pkWe
Come and join my team at @sotic! If working with me isn't reason enough to apply you'll be joining at an incredibly exciting time for us as a company. #hiring#jobs#careers#webdeveloper
https://t.co/jW4Q4gDxDR