Built a tool that records how people actually play your web game
video, clicks, keys, console - all synced in a replay
players just open a link, no signup
see exactly where they got stuck
https://t.co/duIZzMsJri
#gamedev#indiedev#defold#html5#playtesting#gamedevtools
Another teaser from the upcoming FPS template for Defold
This time with:
📦 more assets from @KayLousberg's Prototype Pack
🔄 reloading animations
🎯 GUI for ammunition
💥 billboarded ParticleFX for shots and hits
👊 enemy knockback on impact
🎮 gamepad support
We hope this will become a useful base for your own 3D experiments in Defold!
#MadeWithDefold #gamedev #indiedev #FPS #3D #gameengine
🚀 DeepSeek-V4 Preview is officially live & open-sourced! Welcome to the era of cost-effective 1M context length.
🔹 DeepSeek-V4-Pro: 1.6T total / 49B active params. Performance rivaling the world's top closed-source models.
🔹 DeepSeek-V4-Flash: 284B total / 13B active params. Your fast, efficient, and economical choice.
Try it now at https://t.co/GCdiMzk1Dl via Expert Mode / Instant Mode. API is updated & available today!
📄 Tech Report: https://t.co/drlDrxkYtp
🤗 Open Weights: https://t.co/T13Y8i7SDM
1/n
Built a small tool for binary serialization between Go and C# for realtime multiplayer.
30–70% smaller messages
no reflection
deterministic layout
https://t.co/UIuORxQ7Ld
#golang#gamedev#unity3d#dotnet#opensource#gamedevtools
I just finished upgrading UnrealCLR to .NET 5 RC1. So far, it works very well except only one specific issue with function pointers. Here's my the most favorite change https://t.co/u1lzjvzfkw Now I only need to update my code generator to C# 9.0.
In two weeks, UnrealCLR reached 500 stargazers, 15,000 views, and 6,000 unique visitors. Although the project is in the preview stage, I got a lot of good feedback, people are suggesting creative ideas, so I see in what direction to move. Thanks for your support!
Played with BNF grammars and JFlex during the past week or so, to build "language support" for @prisma 2 schema files in @WebStormIDE and other @jetbrains IDEs 🙂
Still a work in progress, but syntax highlighting is getting there!