Hi! I'm co-creator of Pro Indie Dev, have been making games since 1993 and helping professional-oriented indie developers. Not very active around here lately :)
Learn from the pros how to make your gamedev into a sustainable work! Pro Indie Dev is a 100% FREE, online event starting next Monday, Feb, 26th! Everyone is welcome! Register for free at https://t.co/DF7de8ZXvj. Please RT so that it can benefit more people! :)
#proindiedev
@riadd And most publishers are quite specific on not liking to be served a menu with different scopes versus different costs either - although that's pretty much how we prioritize features everyday in a game 🙃
@tha_rami Hey dude! Long time no talk! Just sending you some good vibes - always appreciate a thoughtful apology even if I missed the actual episode. Here's to building bridges instead of burning them - and you're really good at it! :)
@cliffski I've stopped using FB's native ad manager interface for reporting and just accepted it has all to be done in a spreadsheet. As clumsy as it is, at least I have actual control on consolidating data and sorting properly
@cliffski What about the 'publishing changes' progress bar that randomly stops midway and has you having to refresh the page. I'm like: seriously, if I can brute force your code to work, why don't you detect it and do it yourself without forcing me to reload the whole thing?
So extremely proud of my friend @nolver and his team! 1 MILLION COPIES SOLD. Congrats, folks! Not only for the commercial success of Blasphemous, but also for the tremendous achievement that game is in every conceivable angle. You folks rock! <3
Les envié el cuadrito (fabricado por mi) y le dije: "os he mandado algo, grabaos mientras lo abris". Las reacciones son genuinas: nadie se lo esperaba!
One of the best Christmas gifts ever: being thanked in the same tweet as these legends! All my appreciation to people who care enough to write even a short note to show support to creators. It really matters. You folks rock! :)
@_RIDENTEM @TheVTran@simoncarless Thanks a lot! It's real hard work to put all this stuff together, and a little sign of appreciation like this one really makes my day. Specially when being thanked in the same tweet as these legends! Thank you so much, and count on me to keep helping! 💪
Hey! One month too late, here's my impressions thread on my 1st GDC! But first I'd like to publicly thank my new friend @tha_rami who encouraged me to go and went above and beyond to help me secure a sponsorship for my plane tickets. I wouldn't have gone otherwise. Tks buddy!
Going live with some counterintuitive (and bound to be controversial) advice on how to GET STARTED in gamedev if you wanna make games PROFESSIONALLY one day. Come watch, chat and hear a different opinion on what people consider "common sense"! https://t.co/7ZwX4hIaSe #gamedev
@mikeBithell Both how elections and day to day public management works is like legacy code for a live software being additively patched for 200 years with no refactoring - and that software is so critical that it's just too big a risk to redesign and code from scratch
@ChrisDeLeon 100% real! People saying crap about you is just a statistical fact when there's more people looking at you, and we are just not naturally wired to handle it. Gotta stay strong if you know what you're doing is good! 💪