Top Tweets for #PS2DEV
SCPH-10020 T - "PlayStation 2" TOOL MEMORY CARD 8MB
Version 3

I haven't been working recently in #RetroArch for #PS2 however thanks to how @libretro thought the product other developers created new cores for the PS2 port. It has currently 45 available cores! Amazing
#PS2Dev

I wonder if the PDFβs for these #PS2 manuals are archived somewhere?β¦π€#PS2Dev #gamedev #RETROGAMING
Does anyone have a set they fancy getting rid of for some kind of remuneration?
I'm missing the sexy GS one....

I've been up for ~2 days laughing and smiling at our ad hoc 20-year "reunion" of #ps2dev pillars on the scene's Discord. Much π€ to the PS2 Scene that defined and launched my career in games! Excited to reunite and check out the phenomenal group of today ππ½https://t.co/0fCo3cRXuU
Today is an important day for #PS2 and #Retro lovers. Finally, we have 240p support in #RetroArch
Settings -> Video -> Output -> Screen Resolution
240p probably is the recommended one to play in CRT, however, 480p is recommended for HDTV (component cable is needed!)
#PS2Dev πΎπΎ

Yeah! So finally we released it!
First PS2 emulator being able to run perfectly GBA games. Use the gPSP core and be patient meanwhile the rom is loaded, it could take up to one minute.
Amazing how it move totally smooth Mode 7 in this FZero game.
Long live the PS2!
#PS2Dev #GBA
RetroArch 1.9.7 released! #Libretro #RetroArch
Release notes -https://t.co/3mTKr8ZSmT
Download here -
https://t.co/PNm0dQaiMr
Support us on Github Sponsors:
https://t.co/HSNg1sXMXb
Support us on Patreon:
https://t.co/7iAGs0L2PN
#RetroArch #Libretro
It is really beautiful to see this marvelous intro running in the #PS2 totally smooth. #RetroArch with gpsp core. We never saw something like this before, thanks @davidgfnet @libretro
Please enjoy it! πππ
#GameBoyAdvance #Retro #PS2Dev
I'm pretty sure that is the first time that #GoogleTest is executed in a #PS2. #UnitTesting is always important, even for homemade #Homebrew. I'm quite amazed by the portability of gtest (cpp & make). A good step to increase code quality & measure performance
#PS2Dev #QA

Yeah finally, Doom 1 & Doom 2 running in the #PS2 using #RetroArch with the PRBoom core.
It's almost ready to be launched!!
Soon in the nightly binaries.
@libretro @idSoftware
#PS2Dev #Retro
PlayStation 2 Development!!
This is #ProDG V.2.2f for PS2 TOOL development system. (DTL-T10000)
Includes the Getting Started Manual and Software installation CD. #PS2Dev #gamedev #gamedevelopment #RETROGAMING #Playstation2

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