NVIDIA just revealed ArtiFixer, new research that can repair incomplete Gaussian splats.
It fills in missing areas and turns messy captures into cleaner, more complete 3D scenes.
Epic Online Services helped the @CIGamesOfficial team establish cross platform multiplayer for seamless coop, cloud saves, multiplayer invites, account linking and more in Lords of the Fallen II🤝
Check out our full spotlight here: https://t.co/cCOyt7fxwr
.@DanyBittel managed to capture several tiny sections of a butterfly wing, each measuring around 2 mm, as 3D Gaussian splats.
Explore them in your browser: https://t.co/LkdlVD0RvB
Check out how Framestore and Practic Creations recreated extinct animals for the docuseries Prehistoric Planet: Ice Age using puppets and VFX.
Learn more: https://t.co/pnHGa8eMC6
Early 3D design of the Maginot ship from Alien tv séries, before Luis Guggenberger took it to final! It was fun to put my hand again on Alien Universe, love the final result!
As we continue our 15-year celebration of Michael Bay’s Transformers: Dark of the Moon, check out this SIGGRAPH 2011 breakdown sequence featuring ILM’s work on the film.
Relive Transformers: Dark of the Moon on Digital now! 🎥
4D Gaussian Splatting unlocks creative freedom in post-production and becomes a new tool for realizing a creative vision.
In the video: a Gaussian Splatting-based Matt Bellamy, before he turns into the red version of himself in MUSE's "Nightshift Superstar" video.
Absolutely mind-blowing! 🤯 Cascadeur just completely changed the game by bringing AI inbetweening and physics tools entirely local. No tokens, no cloud queues—just pure, unlimited generation.
🔗 https://t.co/EXoItqa0jV
Check out this incredible demo shared by @AYi_AInotes where a simple blockout rig turns into a complex running animation instantly. 🏃♂️💨
What are your thoughts on shifting AI animation tools from the cloud to local machines? 👇
#B3D #Blender3D #Animation #3DAnimation #Cascadeur
📢 GenRecon Code Release 📢
Few images in → complete, high-fidelity 3D scene out!
GenRecon builds a generative prior on full scenes, resulting in unprecedented 3D reconstruction quality.
🔗 https://t.co/1jvzgC7aBO
�� https://t.co/sbz1Nb0ptN
📄 https://t.co/VqL3flGBGj
@thegameawards Sad news for the game industry worldwide and for local economies.
Just a small thing: the town is "La Baule" (Not La Bale ! ), Pays de la Loire, France
Nuevo flujo de trabajo entre Houdini y ComfyUI:
1 Generación de imagen
2 imagen a Gaussian
3 Se mezcla el Gaussian para mejorar el plano
4 Se mejora la imagen en Flux Klein
5 Generación con LTX 2.3
You can now turn any google maps link into a playable 3D world..
just paste the link and it generates a playable gaussian splat of that exact location in seconds.
100% free to try.
Implemented LOD splat instancings. Its looks like a pretty cool tool to procedurally combine things out of splats. I tried making a cloud scape out of a bunch of Disney Clouds.