From August 21st to 25th, Portugal will have its first pavilion at @gamescom, the world's largest gaming expo. 🇵🇹🎮#PortugalGames
Join us at the Portugal Games pavilion located in the B2B area of the event, Hall 3.2, Stand B022 / C023.🙌
🎮 Exciting news! We will be at @gamescom with @ratuspro and Pedro M. Fernandes at the #PortugalGames Pavilion by @APVP_ 🚀
If you're interested in AI testing solutions for videogames, come meet us! Let's chat about how we can improve your QA pipeline!
#gamescom#gamescom24
🇵🇹 Calling PT Indie Studios 🎮
Join us for FREE at Indie Dev Play Madrid for an unforgettable showcase and the opportunity to pitch your game to publishers!
📆 June 14 & 15
📍 Matadero, Madrid
🔗 https://t.co/vIwOhY9Win
Registrations are open until May 10. #PortugalGames
Congrats to all the Portuguese Game Developers who showcased their projects at @IndieDevDay! 🎮🇵🇹
Thanks to @FromAnnexia and @darksylvok for your contribution to this delegation!👏
Em Portugal, ainda não existem apoios públicos específicos para a indústria de #videojogos e Jeferson Valadares, presidente da @APVP_, defende que é essencial que ela seja criada, lembrando que há outras áreas que precisam de desenvolvimento. 👇https://t.co/k4BkWMBuPc
It was a pleasure to moderate this incredible panel alongside industry leaders from the local and global game development community!🌟
Looking forward to collaborating with @STARTUPLISBOA on the new gaming hub! 🚀
#gamedevelopment#startups
📣Join us and other game developers on our first Community Q&A Session.
We aim to address Portuguese game developers' inquiries and foster an insightful exchange.
📅July 11th at 4.30 pm (Remote).
🔗Register here: https://t.co/FFhFQc9zjb
#gamedev#mobile
Realizou-se, no dia 31 de maio, a entrega do prémio António Brandão de Vasconcelos (1a edição) referente ao Lab2Market@Técnico 2023.
A equipa do DEI foi a grande vencedora.
Mais informação sobre o evento aqui:
https://t.co/uWKjrhrO45
Happy to announce that one more preprint of Volume 2 of our Handbook on Socially Interactive Agents is online. https://t.co/vlSSfYTGOZ
It’s chapter 27 on "Socially Interactive Agents in Games" by Rui Prada and Diogo Rato
@ratuspro@inescid@GAIPSLab
Enjoy reading!
We are starting now the PCG Workshop at #fdg2023! We got a great program this year (https://t.co/aUa7ZPC9m0) and a busy room. We are really excited for all the presentations and discussions!
We are four days away from the deadline to submit your work for the 2023 PCG Workshop at @FDGconf! The deadline is February 10th!!
Looking forward to reading your work!
We are extending the deadline for the 2023 PCG workshop at @FDGconf to February 10th, 2023!
Updated dates and all details are on https://t.co/QRRQcWDiKY
Please share with interested parties. You now have some extra time to get your cool PCG work sorted out. 💪
The submissions to FDG 2023 PCG Workshops are open!
If you are working on Procedural Content Generation, consider submitting to our Workshop!
PCG 2023 will be hybrid, both in Lisbon, Portugal and on Zoom.
🔗 https://t.co/uIGez8U8IK
I am excited to share a work that started 2 years ago with @ratuspro@AAbelhopereira and R. Prada and finally got published!
It's a literature review on #Robots in #Games.
Last week, Laboratório de Jogos had the opportunity to participate in the @GamesWeek, where our members were able to show some games made by @istecnico students.
Thanks to everyone who visited us!! ❤️💙
A special thanks to @GameDevTecnico who supported us throughout the event!!