Detectives, it is time to begin your investigation 🔍
MOUSE: P.I. For Hire, the black and white first-person shooter from Fumi Games and PlaySide Studios, is here.
Out now across PC (Steam), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2!
Steam: https://t.co/TRHplVx6AF
PlayStation 5: https://t.co/0iCnoLkRux
Xbox Series X|S: https://t.co/lHtoOsYIwU
Nintendo Switch 2: https://t.co/yBXjMFWIVi
Stay frosty in MOUSE: P.I. For Hire with the Freeze Gun, an icy device that can keep your cheese fresh AND freeze your foes in place.
CAUTION: Side effects may include accidental shattering 🥶
Extra, extra! Read all about it! MOUSE: P.I For Hire is coming to PC & consoles in 2025.
Wishlist now
Steam > https://t.co/IXQTh9aVKd
Xbox (US) > https://t.co/1AxK6aeB5J
PlayStation (US) > https://t.co/bgBHbTNzPT
@fumiHQ@PlaysideStudios
Use these codes to save more
AUMR09 Save AUD 9 over AUD 69
AUMR17 Save AUD 17 over AUD 129
AUMR33 Save AUD 33 over AUD 239
AUMR50 Save AUD 50 over AUD 360
AUMR80 Save AUD 80 over AUD 579
#aliexpressfinds
This is Mark Rober
He spent years building one of the strongest reputations in social media. Loved by tens of millions of followers
Yesterday he obliterated it all with one 18 minute video
It's a story of greed, deception, and cowardice
Here's the story of what happened:
Is #Amazon too expensive now? Yes! Well join my CASHBACK CHALLENGE with #AliExpress#team#shopping
Join my team and earn up to 15% Cashback!
https://t.co/Y7ya1coZFT
For transparency, here is a live snapshot of approximately one day of Fleet API usage and cost for @Teslascope before any optimizations.
Before expenses, this is about 80% of Teslascope's monthly revenue in just one day, so we'll surpass this after tomorrow's usage. In total, this adds up to 24x our current monthly revenue. Teslascope is not the most prominent Tesla third party, with some app usage costs approaching 50x their revenue.
Switching to Fleet Telemetry without any feature reduction would cost approximately ~$350/day, which is still 3.5-7x our monthly revenue and still not sustainable.
We have discussed setting a limit on the hours of charging/driving session recording per month, which currently appears to be mandatory to keep costs per vehicle reasonable. As such, we plan to switch to per-vehicle pricing (at $3.99 and $5.99, respectively); however, this would still barely cover the API fees without considering infrastructural costs or my livelihood (profit).
If we removed non-paid vehicle access (which already has significantly reduced polling/session recording), we'd still be well above our revenue (~3.0-6.3x).
This post aims to illustrate third-party developers' concerns and why we're praying for an agreeable solution that works for everyone to ensure survivability and financial viability going forward.