World models are moving beyond offline generation towards interactive, real-time experiences.
Introducing ⚡FlashDreams⚡: an open-source high-performance inference and serving library built for autoregressive world models:
🔥 Up to 3.10× faster LingBot-World inference
🔥 Up to 2.12× faster Self-Forcing inference
🔥 Up to 1.40× faster Wan2.1 inference
🔥 8 integrated models
🔥 Multi-GPU, streaming, low-latency serving
🔥 Agentic skills that teach you how to use it
FlashDreams is designed for a new generation of AI systems that continuously evolve over time while responding to user interactions. It powers applications across robotics, autonomous vehicle simulation, gaming, and virtual worlds.
Github: https://t.co/xM8LuPaRTS
Docs: https://t.co/IInORNIzy3
Research page: https://t.co/mZ6TLQSpIO
Join the #flashdreams Discord channel at https://t.co/GGOQ0k7liY
FlashDreams is also the runtime backbone behind NVIDIA OmniDreams (https://t.co/PLUt55gxxh)
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#AI #WorldModels #FastInference #PhysicalAI #OpenSource #NVIDIA
🚀 Major upgrades just landed in SuperSplat, the free and open source platform for 3D Gaussian splatting.
Here is a 24-MILLION-Gaussian scan streaming live to a web browser. Near instant load time. Solid 60 fps.
How? A new compute-based WebGPU renderer + automatic LOD streaming. 🧵
Postshot did a massive update nobody talked about!
You can now view your splats in #VR 🥳
If the headset icon is greyed out, make sure to set your headset as the active OpenXR device.
I managed to get it working via wired Meta Horizon link.
Just go to the desktop app, go to settings --> general, scroll to the bottom and "set Meta Horizon Link as active".
Unfortunately, navigation with the controllers is not supported but seeing more and more teams and companies pushing for in-headset view of #GaussianSplatting is very inspiring.
Open-sourcing TripoSplat - the first 3D Gaussian generator that learns to smartly allocate Gaussians from data and supports outputting an arbitrary number of Gaussians.
The technique behind it, Density-Sampled Gaussians (DeG), has been accepted to @siggraph 2026.
Introducing model routing to Factory.
Factory Router picks the right model for every task, automatically.
Maintain frontier performance while cutting costs by 25%.
Valve released a native visionOS client for the flatscreen version of Steam Link, with 4K 120FPS support, replacing the need to use the iPad app on Apple Vision Pro:
https://t.co/3UDLsG7ciN
Today, we are excited to announce the acquisition of Morpheus AI Inc., an AI lab building video world models. This acquisition is a strategic step toward advancing the Roblox Reality vision.
https://t.co/uMdKwIEhQj
The next evolution of Hermes Agent is here!
Introducing Hermes Desktop: everything you love about Hermes, now native on your machine.
First demoed in Jensen's GTC keynote, it's now in public preview.
I sat down (spatially) with the director of media development at Cirrus Aircraft to discuss their new free app that just launched, Let's Go Fly!
It comes with an amazing immersive short film capturing what it's like to fly in their SR22T aircraft right in the cockpit over the American desert southwest.
It also shows you highly accurate 3D models of 2 of their aircraft that you can see in full scale. Full video below.
World models are the next frontier.
We're partnering with @NVIDIA's Cosmos Coalition to help build and open-source them, alongside some of the best AI labs in the world.
More at GTC Taipei.
Hermes Agent is the most important tool you can set up right now
It's automated my workflows and multiplied my revenue in just months
You NEED to be taking advantage of it
Here is step by step how to set it up and get the absolute most out of it:
AWE USA 2026 is almost here, and the community energy is already building around the 17th edition
If you want to connect with peers, builders, and pioneers, make sure you secure your spot at these community gatherings: https://t.co/7gRm5FsHTX
#AWE2026#XR#ISpatial
What if you could stand within arm's reach of an athlete at the decisive moment?
At the 2026 PGA Championship, swings from Kyle Berkshire, Wyndham Clark, Max Homa, and Min Woo Lee were shot on 56 genlocked iPhones by @radiantimages, streamed over @TMobileBusiness's onsite 5G, and processed fast through our pipeline into interactive 4D models you can pause and orbit from any angle.
Try it yourself, link in the replies.
Introducing SpatioSim.
From ideas and real-world captures
to editable 3D Worlds.
Generate. Edit. Simulate.
Built for creators🎬, game makers🎮, and robotics teams🤖.
Beta soon 🧪👀
Introducing Project Eden, a world model research preview from @VASTAIResearch
Project Eden is a persistent, multiplayer world model that fundamentally breaks from existing paradigms by decoupling the underlying world state from visual rendering.
Instead of treating the world as a sequence of transient frames, Eden treats it as a structured, evolving environment that runs continuously, can be modified by user actions, and can be consistently observed from any viewpoint.
🏃♂️ I've gamified my own run so I can race my own ghost with the Meta Ray-Ban Display.
I built a web app for the glasses, loaded a previous GPX from Strava, and dropped game mechanics on top.
Pick up coins when you keep pace, sprint zones reward extra points if you push, and a mini leaderboard on the lens shows how you're tracking against your past self in real time.
Best part: it actually works. Seeing your ghost 20 m ahead is a way stronger nudge than any number on a watch. 😅